Total War: WARHAMMER III

Total War: WARHAMMER III

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DyonisX Jul 5, 2024 @ 8:16pm
I can't stop myself from autoresolving, help
I keep wanting to do battles manually but whenever I have to do a siege I autoresolve; whenever it's an army I know I'd beat I autoresolve; whenever it's a tiny enemy army I autoresolve

Sometimes I just do a battle manually and then reload the save just to autoresolve it anyway

But the worst one is when I autoresolve a battle I would lose manually just because the autoresolve wins it instead

It's so difficult not to autoresolve when it feels so incentivised, especially with how it can completely wipe armies for you instead of constantly leaving some stragglers alive that you have to then chase around
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Showing 1-15 of 48 comments
MadArtillery Jul 5, 2024 @ 8:20pm 
Sounds like the classic Easy/Normal battle difficulty connundrum. The absurd auto resolve cheats either difficulty gives the play makes autoresolve wildly unrealistic. Highly discourages new players from actually learning how to play, makes impossible battles easy with autoresolve and valiant defeats that sound doable automatic crushing losses because the enemy is just wildly overwhelming.
Last edited by MadArtillery; Jul 5, 2024 @ 8:21pm
DyonisX Jul 5, 2024 @ 8:26pm 
Originally posted by MadArtillery:
Sounds like the classic Easy/Normal battle difficulty connundrum. The absurd auto resolve cheats either difficulty gives the play makes autoresolve wildly unrealistic. Highly discourages new players from actually learning how to play, makes impossible battles easy with autoresolve and valiant defeats that sound doable automatic crushing losses because the enemy is just wildly overwhelming.

I'm on very hard though
MadArtillery Jul 5, 2024 @ 8:31pm 
Originally posted by DyonisX:
Originally posted by MadArtillery:
Sounds like the classic Easy/Normal battle difficulty connundrum. The absurd auto resolve cheats either difficulty gives the play makes autoresolve wildly unrealistic. Highly discourages new players from actually learning how to play, makes impossible battles easy with autoresolve and valiant defeats that sound doable automatic crushing losses because the enemy is just wildly overwhelming.

I'm on very hard though
Whelp dunno what to say. Autoresolve is useful but often gives vastly higher casualties then you'd take manually. If you have opportunities to replenish and a lot of replenishment it's usually fine, auto resolve away. As long as you aren't unnecessarily wasting turns replenishing because of it it's probably not hurting your campaign.
Last edited by MadArtillery; Jul 5, 2024 @ 8:32pm
Spookymancer Jul 5, 2024 @ 9:18pm 
For me, I hated sieges too, but then I got a mod that lets me build 6-8 siege towers and a battering ram in one turn. I set myself a restriction where I refused to use pocket ladders - this was sufficient to make sieges fun for me.
It does mean that every siege takes 2 turns, but I think this is a positive effect on my campaigns.

I found myself (especially late at night) autoresolving battles if they were too "mentally taxing" to do. So now I do things like alt click my entire formation straight into the enemy army, then manage important stuff like casters and artillery. Less brain thinky. The lives of a few hundred infantry are a worthy sacrifice to watch a cool cavalry charge in close up.

To me it sounds like you are metagaming too much.
I mean, autoresolving tiny armies and stupid garrisons, that's one thing.
Autoresolving what would be a manual loss? Just take the L, man. Setbacks are fun.

Unless it's your garrison winning an autoresolve. That is hilarious and you should always do it.

Call me crazy but I actually like how manually fighting leaves stragglers and survivors. It's far more realistic, gives the AI a chance to recover, the Lord survives and is a higher level for your next encounter- except they might have negative traits for losing to you!
I just think it's neat.
Tothmetres Jul 5, 2024 @ 11:45pm 
Regarding the point about siege battles. They are actually really easy. Don't do any silly nonsense with battering rams or siege towers unless you must build one for the wall breaker ability and just abandon it during deployment. I have zero idea why anyone would think scaling the walls with ladders is at all a good idea. Why would you even waste time and take casualties up on the walls? Simply charge the gate that has the fewest towers guarding it and bust the door down. It takes less than 30 seconds to break the door and you are in. Also, wall towers cant shoot you when you are right up there at the gate, only when you are farting around pushing ridiculously slow rams. Meanwhile, have a fast moving unit far away at a completely different gate bust a different door (or 2) down and burst through that one. (Whatever your races ogre equivalent or heavy cavalry is works well in this role). Ignore any defenders at the back door(s) entirely and either gobble up several resource squares or even the main victory square to force a surrender, minimizing casualties. Sometimes the flanking force works so amazingly well you don't even have to enter the city at all with the main force, just bust the door down and stand there, not entering. This can sometimes minimize casualties even more.
John Cena Jul 5, 2024 @ 11:52pm 
Originally posted by DyonisX:
I keep wanting to do battles manually but whenever I have to do a siege I autoresolve; whenever it's an army I know I'd beat I autoresolve; whenever it's a tiny enemy army I autoresolve

Sometimes I just do a battle manually and then reload the save just to autoresolve it anyway

But the worst one is when I autoresolve a battle I would lose manually just because the autoresolve wins it instead

It's so difficult not to autoresolve when it feels so incentivised, especially with how it can completely wipe armies for you instead of constantly leaving some stragglers alive that you have to then chase around

Having "stragglers" isn't always a bad thing. The AI will still use the surviving army, I don't think I can recall a time I've seen them disband an army.

In fact, in some cases it might be better to just let them get away with a few units remaining. The AI will move their lord to a new province to recruit and replenish. This will take a couple turns to do and if its one of their border provinces they won't have access to the higher tier units and the army will be easier to defeat.

If you just kill the army outright they will typically assemble a new one immediately and this is faster than retreating back to their province and it will have better units as a result.

Anyway, even for easy battles you can just send your units in and watch the animations. That's pretty cool I think
SBA77 Jul 6, 2024 @ 1:20am 
Originally posted by DyonisX:
I can't stop myself from autoresolving, help
Have you tried AA(Autoresolvers Anonymous)?
dms Jul 6, 2024 @ 1:44am 
I'm only auto resolving if decisive battle and low casualty, if not then manual battle.
Talilover Jul 6, 2024 @ 2:57am 
How is auto resolving too much ever an issue? My brother in Christ you control what buttons you press during a game.

If you want to fight a battle manually fight the battle manually, don't worry about competing with auto resolve just...y'know, play the game?

If you don't want to fight the battle then Auto resolve away, what's the issue?
jtordoff Jul 6, 2024 @ 3:08am 
Try playing Slaanesh and autoresolving.

I am guessing this is parody and you think autoresolve is somehow bad. I do NOT know how you can say it is "incentivized" when it is punitive with the amounts of casualties and types of units that do poorly, it is not as bad as Rome 2's AR when it first came out, but it is pretty bad.

Auto Resolve isn't just a time saver (battle often take 10-20 minutes) or a tedium breaker ( how many double envelopment can you do before getting bored) but it is also how the AI decides it's next move. It is important to the overall game that it is accurate.
Just Play Campains where you try to fight every Battle manually.

You will Loose eventualy a few Campains but you get a good feeling of what the cpu ist gonna do and how can you win.
VonFIDDE Jul 6, 2024 @ 4:44am 
I only play the first battle to see some of the units then autoresolve until i get bored around turn 100-150.

At some point it gets tedious with levelups, building and so forth. For me the first 50 turns are the most fun, or if you do a big invasion later on.
Last edited by VonFIDDE; Jul 6, 2024 @ 4:45am
Kayeka Jul 6, 2024 @ 4:54am 
I also often end up autoresolving battles to the point where I rather regret it. Usually it's because I've been playing too long already and I needed to take a break, but got stuck in the "one more turn" trap.

It might help if you don't add heroes with replenishment bonuses to your armies. Make the losses taken from autoresolve a bit more punitive.
I usually manually fight all the battles until around turn 50ish since by then I am almost finished the campaign and the AI can't stop me. Then it becomes an auto resolve slog unless it says I'll lose a battle then I'll fight it. I feel like this is a problem with every single Total War game. Once you are unbeatable fighting battles is boring and you just want to finish the campaign since you put so much time into it.
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Date Posted: Jul 5, 2024 @ 8:16pm
Posts: 48