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How on earth are the GS and Skaven going to compete against hammerers 20 turns in with firedrakes too
I'd say it should work like this:
-all units cost half upkeep and recruitment, recruit in one turn and get a +10 ld/+5 MA and +5 MD boost
-all settlements get locked at 100 PO for the duration of this
-you get 1-3 Grudge Settler units, HOWEVER these don't replenish EVER. They die, they're gone
-while the Age of Reckoning is going on, no growth is accumulated, no research is being made and no buildings can be build. You are mobilising the entire population for total war so nothing else gets done
-If the AoR persists beyond a certain number of turns, Dawi settlements start randomly downgrading because you're emptying them out and after another time limit it ends
-You have to retake a certain number of falled Karaks and destroy a certain amount of value of enemy units
Yeah exactly. Taking just some random settlement shouldn’t really give many points. The karaks yes, Altdorf no way.
Be interesting to test that or see in the videos if possible what value they have. Infact I’m gonna look now
The pillers of Grungi is worth 100 something and the next settlement mount squig horn is worth 220
The red climate settlement is worth 280
BEER FOR THE BEER GUT!
Greenskins can have 3 armies with wagh up and running by that point. It'll autoresolve the dwarf army. Green skins have been dominating early on in campaign quite often due to their wagh army. Grimgor always seems to do well too.
Skaven can ambush with their weapons team and it's incredible effective. Skaven also can throw quite a lot of units against a single army.
All that would do is slow down the game, make it more boring and give you less reasons to play them. This also would every other race out there far stronger than those races if all of it where toned down. Meaning that they'd be super easy to wipe out. You wanted it to be harder, this is one way to make them harder.
Greenskins has then nothing special to go on if you tone down the waagh.
Also if we where to make the Dwarf slow and powerful a single unit should be absolute tank then. We're talking about at least 20k HP per unit group due to how durable Dwarfs are.
Forget about using cavalry against them because they all will block that.
Skaven shouldn't be toned down because they are not that powerful alone. You have to be careful when entering Skaven areas.
More boring powercreep.
It would make those races so weak compared to the rest that they no longer would be a threat.
Slowing down the dwarfs even more wouldn't really add any strategy. Just "Now I need to wait X amount of turns before I get my ranged unit(Not units). OH BOY SO MUCH FUN!"