Total War: WARHAMMER III

Total War: WARHAMMER III

View Stats:
Xeonzs Apr 4, 2024 @ 7:38pm
What's so great about nurgle faction kugath?
As in what are it's selling points?
If I play chaos I'm usually play Kairos or Skarbrand, if WoC I'm usually playing archaon, festus was just that but with a nurgle twist and enjoyable, valkia just made me want to play skarbrand again.
I pretend the slaaneshi factions don't exist outside of killing them for traits.

However now I'm trying out Kugath and I'm like, everything takes so long and I feel like half if not 75% of my army is supposed to be nurglings?
< >
Showing 1-15 of 67 comments
he stinks and farts which is awful, but there are people who ♥♥♥♥ dogs and they just casually live among us

it's all about preferences I guess
Zeek Apr 4, 2024 @ 7:43pm 
Nurgling spam. That's pretty much it.

Kugath is one of the top 3 most miserable campaign experiences in the game for me.

Some people love it though, but I do not understand.
Last edited by Zeek; Apr 4, 2024 @ 7:44pm
Ashley Apr 4, 2024 @ 7:53pm 
Originally posted by Zeek:
Nurgling spam. That's pretty much it.

Kugath is one of the top 3 most miserable campaign experiences in the game for me.

Some people love it though, but I do not understand.
It's because plaguebears aren't 0 speed. Severely hampers my enjoyment of the campaign.
dulany67 Apr 4, 2024 @ 8:00pm 
It's the esthetic as far as i can tell.
Uhthis Apr 4, 2024 @ 8:02pm 
I haven't started his campaign yet, because as someone who loves running Helmann Ghorst, I've got a multiple-lifetime long grudge against his pestilent arse, but I can tell you, those Nurgle units can reaaaaaaaally attrition you down.

Problem being the Nurgle side is the computer can't be frustrated into resigning lol
Dr. Uncredible Apr 4, 2024 @ 8:09pm 
Gonna be honest, I love Nurgle; but Kugath is... Not in a great place, having a LL that´s an artillery piece is awesome, nothing wrong with him as a unit.

But as a lord he´s just... Kind of bad, he buffs a unit I´ve never found use in, even fully buffed Nurglings do nothing for my armies.
Nurgle armies are strong, but nurgling have, in my eyes, little if no part in them other than as expendable fodder.

Then we have the armies, they are strong; problem is that Festus can have most thing Ku´gath can, but better, stronger and with more interesting mechanics.

Ku´gath is probably my most played lord in TWW3, but dang, he could use some love, and so could the race.
Xeonzs Apr 4, 2024 @ 8:09pm 
Originally posted by Breeding Medicine:
he stinks and farts which is awful, but there are people who ♥♥♥♥ dogs and they just casually live among us

it's all about preferences I guess
I lol'd, thank you XD.

Originally posted by Zeek:
Nurgling spam. That's pretty much it.

Kugath is one of the top 3 most miserable campaign experiences in the game for me.

Some people love it though, but I do not understand.
So far I'm starting to agree with you, it really seems like 1 of the least enjoyable experiences in warhammer 3 so far.

Originally posted by Ashley:
Originally posted by Zeek:
Nurgling spam. That's pretty much it.

Kugath is one of the top 3 most miserable campaign experiences in the game for me.

Some people love it though, but I do not understand.
It's because plaguebears aren't 0 speed. Severely hampers my enjoyment of the campaign.
I really don't understand plaguebearers, for their price point they seem to suck, they are barely better than marauders but cost almost double in upkeep, I guess it's because 20% physical resist due to being daemonic?
Compared to bloodletters sure they have almost 50% more health and melee defense (almost double with native cloud of flies), but having a tanky unit that can literally be outrun by even slow heavy infantry such as chaos warriors is pretty pointless?

I'd rather just go back to playing festus and have him sit behind a wall of chaos warriors / chosen with great weapons, healing them while they murder everything.
OpalGotMyHeart Apr 4, 2024 @ 8:13pm 
as far as i know, he more or less is the strongest lord for blob based strategies and there can be a satisfaction in fighting an opponent youve crippled, through plagues, to the point of being little more than stepping stones in your pathway. Also if you enjoy fighting a good diversity of factions Kugath has you covered (ogres, cathay, chaos dwarves, vampire counts, greenskins, and skaven) which isnt something that most factions are given the oppourtunity to do.
Ashley Apr 4, 2024 @ 8:14pm 
Plaguebearers just have a ton of Hp while not fighting like zombies. That's it.
Xeonzs Apr 4, 2024 @ 8:15pm 
Originally posted by Uhthis:
I haven't started his campaign yet, because as someone who loves running Helmann Ghorst, I've got a multiple-lifetime long grudge against his pestilent arse, but I can tell you, those Nurgle units can reaaaaaaaally attrition you down.

Problem being the Nurgle side is the computer can't be frustrated into resigning lol
Oof, he must be painful to deal with early on when you only have zombies and skeletons.

Originally posted by Dr. Uncredible:
Gonna be honest, I love Nurgle; but Kugath is... Not in a great place, having a LL that´s an artillery piece is awesome, nothing wrong with him as a unit.

But as a lord he´s just... Kind of bad, he buffs a unit I´ve never found use in, even fully buffed Nurglings do nothing for my armies.
Nurgle armies are strong, but nurgling have, in my eyes, little if no part in them other than as expendable fodder.

Then we have the armies, they are strong; problem is that Festus can have most thing Ku´gath can, but better, stronger and with more interesting mechanics.

Ku´gath is probably my most played lord in TWW3, but dang, he could use some love, and so could the race.
Indeed I do think it's really cool to have an LL that's also an artillery, but can still handle himself in melee (especially if he has 1 or 2 nurgling squads to help prevent him from being focuses and healing them in return).

And while I enjoy the nurgle things when I play festus, I very much dont' enjoy many of the mechanics of his faction.
And you're right, whenever I build my lords on other factions I usually skip buffing the fodder, because in the late game I don't use fodder anymore, so why have a fodder unit buffed.

I think the only exception is back-up zombie armies as vampires or backup skeleton armies as the tomb kings.
Xeonzs Apr 4, 2024 @ 8:21pm 
Originally posted by dulany67:
It's the esthetic as far as i can tell.
I feel like anyone who loves nurgle armies should just go festus or archaon though and make fun chaos armies that way, but perhaps that's just me.

Originally posted by NikiGotUrSpine:
as far as i know, he more or less is the strongest lord for blob based strategies and there can be a satisfaction in fighting an opponent youve crippled, through plagues, to the point of being little more than stepping stones in your pathway. Also if you enjoy fighting a good diversity of factions Kugath has you covered (ogres, cathay, chaos dwarves, vampire counts, greenskins, and skaven) which isnt something that most factions are given the oppourtunity to do.
I guess he kinda is a blob one yea and is supposed to spread his plagues first, but I like to get in there and get smashing.
I know that sounds very orky and then I'm reminded how much I love sacking, then changing to raiding camp as the greenskins.
Even Tzeench can still get in there, he isn't as powerful as khorne straight up, but he's got shields to protect his units and ranged attacks to back them up, plus many-much magics.

Originally posted by Ashley:
Plaguebearers just have a ton of Hp while not fighting like zombies. That's it.
While I know there's a bit more to it, that's definitely what they feel like and it's very boring to me XD
Xeonzs Apr 4, 2024 @ 8:25pm 
Considering the short discussion so far I feel like playing Pure nurgle just isn't for me, I quite enjoyed playing Festus, cause when I play Archaon I stick to the undivided theme, and as festus I still feel as just warriors of chaos but more blessed by nurgle and fitting of the theme.
Had a line of nurgle chaos warriors, backed by armored trolls, 2 chaos spawns and a unit of hounds to go hunting for archer units, plus 2 giants and a unit of aspiring champions to help out the frontline, while festus healed the frontline and cast magic on bunched up enemies, mainly used the plagues as a gimmick.
Dr. Uncredible Apr 4, 2024 @ 8:30pm 
Also; this is semi-relevant to the topic, but people seem to sleep on plague bearers, saw someone comparing them to marauders even.

An important piece here are the plaguebearers weapon damage stat, they are hugely strong compared to other tier 2 units, and it shows in the numbers of kills they get in battle.
(Compared to similar tier units ofc)

And the insane healthpool and decent morale means that unlike other daemons you don´t need to babysit them like most daemons, who tend to crumble at the drop of a hat.

Speed is ofc an issue, but that... Is just how nurgle rolls, and the AI isn´t really advanced enough to abuse their lack of speed anyway.
Kugath and/or a few soul-grinders can force many attackers to come to you, but generally the army relies on damage soaking and healing.
Xeonzs Apr 4, 2024 @ 8:38pm 
Originally posted by Dr. Uncredible:
Also; this is semi-relevant to the topic, but people seem to sleep on plague bearers, saw someone comparing them to marauders even.

An important piece here are the plaguebearers weapon damage stat, they are hugely strong compared to other tier 2 units, and it shows in the numbers of kills they get in battle.
(Compared to similar tier units ofc)

And the insane healthpool and decent morale means that unlike other daemons you don´t need to babysit them like most daemons, who tend to crumble at the drop of a hat.

Speed is ofc an issue, but that... Is just how nurgle rolls, and the AI isn´t really advanced enough to abuse their lack of speed anyway.
Kugath and/or a few soul-grinders can force many attackers to come to you, but generally the army relies on damage soaking and healing.
I guess plague bearers would make sense as well with Festus, their big health pool synergizes well with the constant slow healing.

Perhaps I should compare them more to a unit like tree kin of the wood elves?
I really love tree kin cause with tree lords they have 20% ward save, their innate 20% physical resist and another 9% from the generic red line skill plus 15% missile resist, so they're absolute tank units that still hit hard when they hit their target.
Ashardalon Apr 4, 2024 @ 8:52pm 
cant you use kugaths cheap and strong nurglings to rush towards the artilleryspiders ?
once you have those you no longer need to rush forwards at a snailspace with the slightly sluggish nurgle infantry
use the economic benefit he gets in the early game to get your ideal army sooner
and then expand with that ideal army sooner

but its been a while since i played him
< >
Showing 1-15 of 67 comments
Per page: 1530 50

Date Posted: Apr 4, 2024 @ 7:38pm
Posts: 67