Total War: WARHAMMER III

Total War: WARHAMMER III

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Cadwell May 14, 2024 @ 8:44am
New Frostwyrm is great!
Really really thankful for the the fixed FrostWyrm!

While i do think that he had glicthed hitboxes and collisions, not necessarily due to his size, i think the current changes suits it better, appropriate for a TIER 3 unit.

For starter, it's an ANTI-LARGE creature now, which Kislev really needed, since they don't have anti-large cavalry.

Not to mention it's more in-line with the Lore of it hunting and eating chaos aligned creatures.

Took a few frostwyrm and tested them against a few enemies, and they seem to perform well against a variety of large monsters.

So far, Chaos Giants and units with regeneration are a bit of an issue for them, but they seem to be able to take Cockatrices, Chaos Spawns, Rattogres and Crypt Horrors nicely.

Overall, think Kislve will benefit greatly from this reworked unit. Shall test it against Higher Tier monsters and Cav to see how they perform.
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Showing 1-15 of 23 comments
zefyris May 14, 2024 @ 8:55am 
That's good to hear. I'll definitely try that unit out now that it's anti large.
Solvem Probler May 14, 2024 @ 9:05am 
I was under the impression the problems were related to the move set, not the stats or size.
Cadwell May 14, 2024 @ 9:35am 
Originally posted by Born2Dive:
I was under the impression the problems were related to the move set, not the stats or size.

It was definitely the hiboxes/ movest.

Before this very patch, when the first released it, i tested the Frostwyrm against all types of units, and it basically lost to everything i put it up against. Even Clan Rats!

But whenver i could line it up against a cluster of infantry it it basically routed the entire unit due to the Charge Bonus damage being huge, but the issue was that the Charge Bonus wasn't that great on the unit card to begin with.

It didn't add up, so it was definitely some hitbox/moveset issue.

Now it's much MUCH more functional and works as a large size predator that while fast it can't catch up to the fastest units, so it can apply frostbite to further slow the prey down.
Cadwell May 14, 2024 @ 11:46am 
Originally posted by zefyris:
That's good to hear. I'll definitely try that unit out now that it's anti large.

I encourage you to try them!

After a bit of testing, like many monsters, they work betters if they attack the enemy while they are engaged in combat with infantry. Many monsters end up suffering a lot of damage and lose morale quickly.

Oddly, they seem to do well 1v1 against Cigors, Great Unclean Ones, Toad Dragons.

The latter of which they seem to either win or score a tie with.

Can only assume in Campaign they'll perform even better.
dinovart May 14, 2024 @ 1:22pm 
I hope to see original-sized big frostwyrm as special RoR, the servant of mother Ostankya who fed girls to him in new lore (that small e-book on total war access). With better stats, especially defence and health, and retextured a bit, it could fit nice in game.
Cadwell May 14, 2024 @ 1:44pm 
Originally posted by dinovart:
I hope to see original-sized big frostwyrm as special RoR, the servant of mother Ostankya who fed girls to him in new lore (that small e-book on total war access). With better stats, especially defence and health, and retextured a bit, it could fit nice in game.

Honestly? That would be quite amazing to see! Hope CA takes notes for this!

If he truly is to be THAT big, then for sure it should have a much larger HP pool, maybe some physical resistance to go along with it, as it would act as a pseudo-dread saurian but for Kislev.

Also, really Ostankya fed girls to the Frostwyrm? Is she that cruel?
Uugly May 14, 2024 @ 1:50pm 
Kislev do have a lots of anti cavalry. You don't even need anti cavalry in the main army. Armor Kossar can do that job while holding the lines too.
Cadwell May 14, 2024 @ 2:09pm 
Originally posted by Uugly:
Kislev do have a lots of anti cavalry. You don't even need anti cavalry in the main army. Armor Kossar can do that job while holding the lines too.

Well, yeah, the thing of Kislev is that they are quite flexible.

and i do know of Kislevite Warriors and Ice Guards with Glaives, but having a proper anti-large mobile monster just adds an extra layer of utility!

Also, believe me, the strategy of "just shoot everything down before they get to you" backfires majorly when the enemy brings multiple large entities and suddendly you have too much collective health and armor to chew through before they reach your frontline.
Bunston May 14, 2024 @ 2:23pm 
But Kislev already had an anti-large monster, the Snow Leopard. And they do have anti-large cavalry, War Bear Riders. I'm disappointed by this change, they just made the Frost Wyrm completely redundant.
Cadwell May 14, 2024 @ 2:52pm 
Originally posted by Bunston:
But Kislev already had an anti-large monster, the Snow Leopard. And they do have anti-large cavalry, War Bear Riders. I'm disappointed by this change, they just made the Frost Wyrm completely redundant.

It's an anti-large monster that gets unlocked way early as opposed to War-bear riders, it's much more resistant than the snow leopard in sustained combat and doesn't get routed in two hits, not to mention it can be used to hunt down exposed targets or squishier caster with more charge and damage.

Snow Leopard is frail as HECK and It's MEANT to replace the Snow Leopard, it has much more uses than you could imagine, it's nowhere near as redundant as you make it out to be!

it's like saying that adding the 'Things in the Woods' is useless because Kislev already has 'Winged Lancers' and 'Grypphon Legion' as fast anti-infantry option, as if the 'Things in the Woods' aren't able to SHRED through infantry like paper and last longer!

Should we get rid of Nuln's Ironsides because we already had Handgunners? When in actuality Nuln's Ironsides can hold the line for longer if they get caught in melee and even WIN against low tier infantry?

TL:DR : give it a shot, it has more uses than you think ; it's an higher tier monster meant to replace the Snow Leopard.
Mooselager May 14, 2024 @ 3:35pm 
Shame they removed the futa option for the wyrms...
AurumHawke May 14, 2024 @ 4:25pm 
Originally posted by Cadwell:
TL:DR : give it a shot, it has more uses than you think ; it's an higher tier monster meant to replace the Snow Leopard.
Frost Wyrm is a monstrous chariot.
Still has 75 base speed and 3500 mass, right?
Ashley May 14, 2024 @ 5:21pm 
Originally posted by Bunston:
But Kislev already had an anti-large monster, the Snow Leopard. And they do have anti-large cavalry, War Bear Riders. I'm disappointed by this change, they just made the Frost Wyrm completely redundant.
Snow leopard is awful
Aleera May 14, 2024 @ 5:23pm 
Originally posted by Ashley:
Snow leopard is awful

You take that back.

It's the best kitty.
Ashley May 14, 2024 @ 5:30pm 
Originally posted by Rianne:
Originally posted by Ashley:
Snow leopard is awful

You take that back.

It's the best kitty.
Best at not being recruited sure.
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Date Posted: May 14, 2024 @ 8:44am
Posts: 23