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WoC has even less there: One for each god, plus Belakor.
Tzeentch has two, Nurgle three, Khorne and Slaanesh likely get one more in the next DLCs.
WoC won't get more in the foreseeable future.
Archaeon, Kholek, Sigvald are the legacy lords from WH1 with no actual aim or dedication.
Well the undivided WoC and Belakor are the most customizable experience in the whole game.
Their roster is kinda insane and you can choose what you want.
Archeon is really overpowered.
Kholek scales in strenght with vassals, which can also completely break the game in a fun way. (Had him on 220 armor, 1,2k weapon str and 12000 mass). Now with nurgle sorc hero you can heal him, so nothing can stop him.
Both Deamons and WoC are fun in their owm way and very strong in players hands.
What does that even mean?
You don’t need to do things properly or optimally in a single player campaign just have fun with the big roster.
You can devout each of your armies to different god or cherry pick your favorite units from each.
Just have fun with it.
But proper for undivided WoC is aspiring champions doomstack. They get every buff from the undivided research tree you can think off.
They have access to all four god research branches, but do nothing of it properly. Nothing compared to how good e.g. Vilitch or Festus are.
They have access to all gifts, but only one slot for each god. Compared to the 4 slots the CoC lords have.
Especially with Sigvald this is so weird, example researching Khorne stuff reduces your Slaanesh authority for all armies. It feels outright broken.
As someone else said in a different thread, Sigvald should swap his faction with Azazael, who should become a Slaanesh Chaos faction instead.
And for Belakor himself, i could write a whole page about things which are contraproductive and simply hindering gameplay. Belakor probably should lead the Daemons of Chaos instead (a reworked version though).
I did not whine or complain. I asked a simple question.
I've read the comments but have nothing to say to them. Therefore why should I say something. What would you want me to say?
In this case scenario i suppose the way to make it fun is to be the most reckless possible, being at war with all factions met, always getting your income red, avoiding recruiting aspiring champions, using mods that make the ai more aggressive with recruiting/income buff and you'll earn your time with them for sure
radious is just a bloated mess tbh in all total wars experience it is just not a clean mod it has neat takes but already without submods having 23402043 armies takes the fun out of it.
The only good thing about radious in Three Kingdomes was prolonged warfare cause of the general buffed unit state compared to vanilla.