Total War: WARHAMMER III

Total War: WARHAMMER III

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Funky Monk Jun 24, 2024 @ 7:53am
Patch 5.1 notes
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/23

It's more focussed on custom battles and mp. Sandbox mode is nice, though I'd wish we were able to control the enemy army rather than simply turning the AI off.
Last edited by Funky Monk; Jun 24, 2024 @ 7:54am
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Showing 1-15 of 28 comments
Oderisson Jun 24, 2024 @ 8:08am 
Dont know why they are so focused on balance changes...

Like 2/3 of patch is about them. How many people play multi? 100? 150?

balancing is not important for single, so I dont understand this obsession.

Last DLC introduced faction that has Hellstorm that saturates battlefield with black holes...

3 fully upgraded are enough to defeat any army before it gets close...
dulany67 Jun 24, 2024 @ 8:28am 
The FFA and Domination against AI is nice. Maybe not a requested item, but it doesn't hurt anything. And maybe there will be some AI benefit that comes out of it.
Mollerz Jun 24, 2024 @ 8:32am 
Originally posted by Funky Monk:
I'd wish we were able to control the enemy army rather than simply turning the AI off.

It would be a step closer to hot seat as well.

I approve.
Evono Jun 24, 2024 @ 8:45am 
Originally posted by Oderisson:
Dont know why they are so focused on balance changes...

Like 2/3 of patch is about them. How many people play multi? 100? 150?

I mean they just gave pharaoh 60 maps and that got like 200 players mostly.
Lokvi Jun 24, 2024 @ 8:46am 
You can put on your tinfol hats and start thinking this means that they are testing these things to eventually bring them into campaign. I mean, AI playing new modes and the possible ground work for a 3-way battles could mean something big in the future?
Savok Jun 24, 2024 @ 8:48am 
Originally posted by Oderisson:
Dont know why they are so focused on balance changes...

Like 2/3 of patch is about them. How many people play multi? 100? 150?

balancing is not important for single, so I dont understand this obsession.

Last DLC introduced faction that has Hellstorm that saturates battlefield with black holes...

3 fully upgraded are enough to defeat any army before it gets close...
Everyone in the industry wants to have an esport. I don't know if they think it'll make them rich or if it's a prestige thing but they all want it. It was the whole point of Hyenas afterall.
MadArtillery Jun 24, 2024 @ 8:59am 
Originally posted by Oderisson:
Dont know why they are so focused on balance changes...

Like 2/3 of patch is about them. How many people play multi? 100? 150?

balancing is not important for single, so I dont understand this obsession.

Last DLC introduced faction that has Hellstorm that saturates battlefield with black holes...

3 fully upgraded are enough to defeat any army before it gets close...
I think the pvp scene makes pretty great viewing. Definitely part of my weekly routine and I've never understood the distaste for balance changes in pve games. I prefer when games make those sorts of changes for pve.
Last edited by MadArtillery; Jun 24, 2024 @ 9:00am
Zé Bonitinho Jun 24, 2024 @ 9:04am 
not a single change to the AI or late game. Another spectacular failure by CA.
pistalpug Jun 24, 2024 @ 9:17am 
Just curious , so this patch is mostly working on multiplayer?

I might be wrong, but does even more then 10% of the player base even play this.

Kinda a waste of manpower and money
Enelith Jun 24, 2024 @ 9:23am 
Originally posted by Oderisson:
Dont know why they are so focused on balance changes...

Like 2/3 of patch is about them. How many people play multi? 100? 150?

balancing is not important for single, so I dont understand this obsession.

The whining comes from MP, and unfortunately, they're the one they hear the most (as in a single player game, you don't whine that much often...)


Originally posted by MadArtillery:
I've never understood the distaste for balance changes in pve games. I prefer when games make those sorts of changes for pve.
I don't.
In Warhammer, it's a huge non sense (lorewise) to have balance factions.
They're not balance at all. Greatsword aren't suppose to be equal to Executionners (etc).
Strong/Weak points are what gives factions more appeal / "flavor" (I love extremes).

(but you're not necessarily wrong, it's your opinion)
halogamb Jun 24, 2024 @ 9:29am 
Looks solid
IonizedMercury Jun 24, 2024 @ 9:54am 
I think people who still think MP is just a tiny minority need to wake the heck up. CA would not spend that much effort on it if it was.
Originally posted by Funky Monk:
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/23

It's more focussed on custom battles and mp. Sandbox mode is nice, though I'd wish we were able to control the enemy army rather than simply turning the AI off.
Grats to Turin and his five friends on the update.
SBA77 Jun 24, 2024 @ 10:34am 
Originally posted by Funky Monk:
Patch 5.1 notes
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/23

It's more focussed on custom battles and mp. Sandbox mode is nice, though I'd wish we were able to control the enemy army rather than simply turning the AI off.
:Dorf_Train::Dorf_Train::Dorf_Train::Dorf_Train::Dorf_Train:
Jukelo Jun 24, 2024 @ 10:35am 
Originally posted by Oderisson:
Dont know why they are so focused on balance changes...

Like 2/3 of patch is about them. How many people play multi? 100? 150?

balancing is not important for single, so I dont understand this obsession.

Balance is just as important in SP.
Last edited by Jukelo; Jun 24, 2024 @ 10:35am
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Date Posted: Jun 24, 2024 @ 7:53am
Posts: 28