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So this is too op I guess? https://steamcommunity.com/sharedfiles/filedetails/?id=3029928348&searchtext=Tomb+Kings
It's only decent mod I would suggest for TK. I think Agemouk did great job. Using a lot of existing mechanics and adding new units.
Unit caps in general makes campaigns interesting longer.
Ok man. Look. Just make one yourself if you think this gem of a mod is silly. That mod is with us since Warhammer 2 and they implemented it for Warhammer 3. You have it all there. You don't need to use it all. But you have new units, lich lords, new mechanics..everything you could want. Sadly I think CA won't be refreshing Tomb Kings before giving up upon Warhammer 3, maybe someone will try to create a massive mod for them after they finish the cycle, so they don't have to deal with 2 week updates..