Total War: WARHAMMER III

Total War: WARHAMMER III

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chickabumpbump (Banned) Feb 27, 2024 @ 2:21pm
Anti Player Bias, real or not
I just started a Tyrion campaign to try out this new mod, I been hearing about. The Phoenix Court mod.

The Scourge of Kain are rank ONE in the game and Noculus has taken half the doughnut in 21 turns........

So people say " no the bias was fixed "

People say " Your alliances weaken the AI "

I have heard for a long time, that if you play Order, then all Order races are worse suddenly and vice versa.

Edit: OH Well the game crashed and deleted all my saves....
Last edited by chickabumpbump; Feb 27, 2024 @ 2:25pm
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Showing 1-15 of 42 comments
Zeek Feb 27, 2024 @ 2:27pm 
Donno what all that mod does but anti-player bias is real and always has been. There are settings for it that some mods change to make it more or less prevelant.

At game release it was quite common (and absurd) for factions to literally march half way across the continent, forsake any closer threats and wars, specially to attack the player as often as possible.

They toned this down with the Chaos Dwarfs DLC and have made further tweaks since then to make it behave more rationally. That's why you don't really hear to much about it these days.

AI do not receive and nerfs or buffs if they are allied to the player. AFAIK that myth has been debunked for a long time.
Last edited by Zeek; Feb 27, 2024 @ 2:28pm
chickabumpbump (Banned) Feb 27, 2024 @ 2:31pm 
Originally posted by Zeek:

AI do not receive and nerfs or buffs if they are allied to the player. AFAIK that myth has been debunked for a long time.

Well I have never seen Noculus and the Scourge faction dominate so easily, Im 100% convinced the game forces all your allies to be utterly useless.
Zeek Feb 27, 2024 @ 2:33pm 
Originally posted by chickabumpbump:

Well I have never seen Noculus and the Scourge faction dominate so easily, Im 100% convinced the game forces all your allies to be utterly useless.

Me neither.

Does it happen without the mod?
Last edited by Zeek; Feb 27, 2024 @ 2:33pm
Basarab Laiota Feb 27, 2024 @ 2:37pm 
it's hella real
i'm playing an oxyotl campaign, and due to his campaign mechanics you discover a ton of factions across the map really early on
9/10 factions across the world consider me their "main threat" it's ridiculous
chickabumpbump (Banned) Feb 27, 2024 @ 2:47pm 
Originally posted by Zeek:
Originally posted by chickabumpbump:

Well I have never seen Noculus and the Scourge faction dominate so easily, Im 100% convinced the game forces all your allies to be utterly useless.

Me neither.

Does it happen without the mod?

I had other mods on, HE sister units and quality of life, better AI but that should apply for HE races too. They got utterly stomped
franz Feb 27, 2024 @ 2:51pm 
It just makes the game super easy . Just gotto know how to abuse it to the max .
chickabumpbump (Banned) Feb 27, 2024 @ 2:52pm 
The crash deleting all my save files is a little more worrying but I have had games before, when playing as the Dawi for example and the Empire and all the other Dawi are pathetic and die out rapidly.
SBA77 Feb 27, 2024 @ 2:54pm 
Man's doing The Lord's work. If only it was a week or two earlier.
Zeek Feb 27, 2024 @ 3:02pm 
Originally posted by chickabumpbump:
Originally posted by Zeek:

Me neither.

Does it happen without the mod?

I had other mods on, HE sister units and quality of life, better AI but that should apply for HE races too. They got utterly stomped

I'd try it with all the ai and overhaul mods off on a new campaign. Those mods sound like they can mess with a lot of variables.
BIG E. Feb 27, 2024 @ 3:48pm 
It is a thing yes.

If a bordering AI is not at war with anyone, have no treaties with you and you are around neutral or negative relations;

THEY WILL ALWAYS TARGET YOU FIRST.

This is a fact and always happens.

You can use this to your advantage. You can manipulate diplomacy for some factions to negate this.

However sometimes its just not possible. For example if you are playing kislev Azhag and Drycha will 100% declare war on you once they wipe out their initial enemies.

They tend to not declare war when they are already at war with another bordering faction, however the moment they are done with their initial enemy, YOU ARE NEXT. Player always a priority when AI declares war. And for some reason AI actually avoids declaring war on other AI as much as they can even if they have negative 200 relations.

Most times i have to drag order factions by force to actually fight their bordering chaos factions.
Stealthy Mike Feb 27, 2024 @ 3:57pm 
Yeah it's a weird change that was added in TW:3, it was way worse at launch even. Also correct about allying and they become worthless. You want your "allies" to survive? dont ally them.

The problems are also there in TW:2, but far far from this bad.
franz Feb 27, 2024 @ 4:04pm 
my ally Tyrion just put 10 stacks in Lothern and afked for 100 turns straight ;D
chickabumpbump (Banned) Feb 27, 2024 @ 4:13pm 
Originally posted by Stealthy Mike:
Yeah it's a weird change that was added in TW:3, it was way worse at launch even. Also correct about allying and they become worthless. You want your "allies" to survive? dont ally them.

The problems are also there in TW:2, but far far from this bad.

This isn’t even people I’m allied with, I never ever make military alliances. Just trade.

Play as ANY order race and everyone else order will die, it’s why I’m desperate for coop.

I did a random start location game, grimgor and white dwarf were in Reikland. I was in badlands as another Dawi faction.

89 turns in, grimgor and white dwarf were not at war
Last edited by chickabumpbump; Feb 27, 2024 @ 4:14pm
Zeek Feb 27, 2024 @ 4:13pm 
Originally posted by Stealthy Mike:
Yeah it's a weird change that was added in TW:3, it was way worse at launch even. Also correct about allying and they become worthless. You want your "allies" to survive? dont ally them.

The problems are also there in TW:2, but far far from this bad.

The allies become worthless thing is a debunked myth by modders.
Last edited by Zeek; Feb 27, 2024 @ 4:13pm
chickabumpbump (Banned) Feb 27, 2024 @ 4:15pm 
Originally posted by Zeek:
Originally posted by Stealthy Mike:
Yeah it's a weird change that was added in TW:3, it was way worse at launch even. Also correct about allying and they become worthless. You want your "allies" to survive? dont ally them.

The problems are also there in TW:2, but far far from this bad.

The allies become worthless thing is a debunked myth by modders.

I don’t believe that for a second. I firmly believe the game will handicap any and all factions on Order if you play as Order
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Date Posted: Feb 27, 2024 @ 2:21pm
Posts: 42