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But nobody that I've seen is talking any details, so who knows.
It can crash after 2-3 turns played or other times 10-12 turns, its hard to pin point what it is. :(
Just because they were updated since the patch doesn't mean they now work perfectly as they did before it.
The mod maker could have done something wrong and broke their mod.
The new patch could have caused two or more mods that used to work together to now cause crashes.
Always try running without mods before asking if the base game is the problem.
I believe I have had 2 real crashes in 1400hrs. For me it's one of the most stable games I have ever had.
i don't use mods.
Crashed 3 times in a row on the same battle as the Changeling, always during or just after deployment. Tried loading again retreated from same battle, was reengaged and had another crash during deployment.
Tried to play as Vilitch instead and same thing during one of the earliest battles.
Started both campaigns after 4.2.0 dropped.
And meanwhile I can load and play any save from before the patch without any issues.
I figured it was related to the new Tzeentch units but could be wrong.
Edit: I also verified integrity and it made no difference
It was using over 8gb of memory and that's when the crashes start....
but i had once weird a moment there i ended my turn and it was stuck on a faction, from how it looked it was thorgrim, i think. there was no game freeze and i could move the camera like normal. i waited for like a minute but nothing happened, turn was stuck on this faction. so i loaded a save file and continued normaly my campaign after this. that was the only abnormal thing that happened so far for me since 5.2.