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There is no luck involved with it. The elector counts are mostly minor factions and minor factions are mostly there to be fuel for major ones and Empire shouldn't be an exception to that
Major ai's can face an entire army and major city garrison, AR it and take very minimal loses. Minors are destined to lose.
If you waste time not conquering you are weakening yourself to a degree when you don't have an economy to support armies. So I mostly don't bother with the mechanic at all. Boris and Elspeth are worth keeping alive but besides that I don't care. If I do find the odd moment I care you can just keep bring them back with no issues.
Elector Counts dying is fantastic news because it means I can conquer their land for prestige to confederate Elspeth and money. I'm ready to confederate Elspeth but she's so useful as an ally conquering cities and developing them for me I'm keeping her alive. The AI is still laughably stupid and laser focused on the player so Elspeth can force march straight past massive enemy armies to conquer their entire county and the enemy won't do anything about it because MUST KILL PLAYER! NOTHING ELSE MATTERS! RAAAAAAAAAAAAGH!
Do you care to elaborte how you manage to confederate every 5 turns, with a -2 fealty penality on every confed? And a 5 turn cd on +2 fealty not to mention.
Not being hyperbolic, genuinely want to know.
Allrighty, making a note to research that early on.