Total War: WARHAMMER III

Total War: WARHAMMER III

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Enemy Armies with well over 20 units?
Hello. I'm new to this game, but as far as I'm aware, enemy armies have the same unit limit as the player. However, in my campaign, I was fighting against High Elves, and they initiated a battle with a unit number in the upper 20s, maybe around 25. is this some sort of glitch? Or just a misunderstanding? If it is the latter, what changes do I make to my settings to lower enemy unit maximums down to 20?
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Showing 1-15 of 15 comments
Harukage Jun 3, 2024 @ 1:57pm 
Any side can have multiple armies plus garrison in a battle. However the limit of active units is 40 far each faction present ( if i am not mistaken ). The rest of units form reserves that replace destroyed or routed units.
Last edited by Harukage; Jun 3, 2024 @ 1:58pm
unusedusername Jun 3, 2024 @ 1:59pm 
Originally posted by Harukage:
Any side can have multiple armies plus garrison in a battle. However the limit of active units is 40 far each faction present ( if i am not mistaken ). The rest of units form reserves that replace destroyed or routed units.
That’s the thing. It was more than 20 units on the battlefield, before reinforcements had arrived, from a single army in a non-garrison battle.
Kel'Thuzad Jun 3, 2024 @ 2:03pm 
The unit cap for a single army is 20. This applies to all factions, and both the player and the AI.
However in battle, armies can be reinforced by other armies or town garrisons. Up to 40 units can be fielded in battle. Beyond 40, additional reinforcements will wait outside the battle until units route off the map or are wiped out, at which point they will enter.

On the campaign map, reinforcements are indicated by a yellow line in the army's zone of control (when you select your army and mouse over an enemy you want to attack).

Units can also be summoned by abilities, items and spells. So an army of 20 units could go beyond 20 units in battle if they summon more.
Kel'Thuzad Jun 3, 2024 @ 2:07pm 
Originally posted by unusedusername:
Originally posted by Harukage:
Any side can have multiple armies plus garrison in a battle. However the limit of active units is 40 far each faction present ( if i am not mistaken ). The rest of units form reserves that replace destroyed or routed units.
That’s the thing. It was more than 20 units on the battlefield, before reinforcements had arrived, from a single army in a non-garrison battle.
Are you sure it wasn't a settlement battle? (Army + garrison).
Even something like an Orc Waaaagh army will arrive as reinforcements.
Screenshots would be helpful.
Kel'Thuzad Jun 3, 2024 @ 2:08pm 
Originally posted by unusedusername:
That’s the thing. It was more than 20 units on the battlefield, before reinforcements had arrived, from a single army in a non-garrison battle.

Are you sure it wasn't a settlement battle? (Army + garrison).
Even something like an Orc Waaaagh army will arrive as reinforcements, I believe.
Screenshots would be helpful.
Last edited by Kel'Thuzad; Jun 3, 2024 @ 2:08pm
unusedusername Jun 3, 2024 @ 2:08pm 
Originally posted by Kel'Thuzad:
The unit cap for a single army is 20. This applies to all factions, and both the player and the AI.
However in battle, armies can be reinforced by other armies or town garrisons. Up to 40 units can be fielded in battle. Beyond 40, additional reinforcements will wait outside the battle until units route off the map or are wiped out, at which point they will enter.

On the campaign map, reinforcements are indicated by a yellow line in the army's zone of control (when you select your army and mouse over an enemy you want to attack).

Units can also be summoned by abilities, items and spells. So an army of 20 units could go beyond 20 units in battle if they summon more.
Once again, I am not counting reinforcements, nor was this a garrison battle. A single army, with one commander, had over 20 units, and deployed them all at once.
unusedusername Jun 3, 2024 @ 2:09pm 
Originally posted by Kel'Thuzad:
Originally posted by Kel'Thuzad:
Are you sure it wasn't a settlement battle? (Army + garrison).
Even something like an Orc Waaaagh army will arrive as reinforcements, I believe.
Screenshots would be helpful.
Yes, it was simply a plains battle outside of any settlements. I would give screenshots, but in light of my frustration with how easily the other army was winning(due to their sheer numbers advantage), I quit the game.
Kel'Thuzad Jun 3, 2024 @ 2:13pm 
Originally posted by unusedusername:
Originally posted by Kel'Thuzad:
Yes, it was simply a plains battle outside of any settlements. I would give screenshots, but in light of my frustration with how easily the other army was winning(due to their sheer numbers advantage), I quit the game.
Outside of settlements on the battle map or the campaign map?
They did change it so minor settlement battles will happen in open fields, rather than a fortified town (unless certain buildings are built).
So despite being a field battle, it is still a settlement battle, with the garrison participating.

But if you were nowhere near a settlement on the campaign map, then I'm not sure.
unusedusername Jun 3, 2024 @ 2:18pm 
Originally posted by Kel'Thuzad:
Originally posted by unusedusername:
Outside of settlements on the battle map or the campaign map?
They did change it so minor settlement battles will happen in open fields, rather than a fortified town (unless certain buildings are built).
So despite being a field battle, it is still a settlement battle, with the garrison participating.

But if you were nowhere near a settlement on the campaign map, then I'm not sure.
Yeah, it wasn’t near a settlement on the campaign map. No chance of a garrison getting involved.
Reaver79 Jun 3, 2024 @ 2:30pm 
Since you quit the game it should be easy to load up start the fight and take said SS.. Only way i know of this happens is garrisons, so if you want to stick with that not being the case it sounds interesting..
Any mods ?
unusedusername Jun 3, 2024 @ 2:37pm 
Originally posted by Reaver79:
Since you quit the game it should be easy to load up start the fight and take said SS.. Only way i know of this happens is garrisons, so if you want to stick with that not being the case it sounds interesting..
Any mods ?
I have mods, but they’re ones that shouldn’t affect it, like the Lost Factions:Fimir mod, and a texture pack that gives unique money icons for each faction. Unfortunately, I cannot get back on my computer right now, but I will later
SonofProsperoXV Jun 3, 2024 @ 2:49pm 
Some lores of magic (and faction mechanics, but High Elves don't have one), such as Lore of Beasts, allow you to summon additional units when you enter a battle. Other than that it is literally impossible that a high elf army could have over 20 units without reinforcements or garrisons. There is no way in the game that 1 army can have more than 20 units unless they're summoned.
MadArtillery Jun 3, 2024 @ 3:08pm 
I have occasionally seen ai armies with over 20 units in total war warhammer 2 but haven't seen it in 3 yet. Usually just 1 or 2 over limit not a lot.
Last edited by MadArtillery; Jun 3, 2024 @ 3:08pm
unusedusername Jun 3, 2024 @ 3:20pm 
I replayed the battle, and the army had significantly less units. I think what might have happened is some kind of glitch where the reinforcements were part of the regular deployments. Couldn’t tell you what would have specifically happened, though. Didn’t take any screenshots the first time around.
Power and Wealth Jun 3, 2024 @ 3:26pm 
If I recall correctly its possible to have a grand total of two player-controlled armies in one battlefield while you can also assign an additional one(possible two?) armies operated by the AI on your side.
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Date Posted: Jun 3, 2024 @ 1:49pm
Posts: 15