Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To us their actions are evil, but it's simply the law of nature at work. The strong survive.
Orcs with a C are in warhammer fantasy and don't grow from shrooms, they're just big green humanoids.
Black Orcs are a sub-race of orcs created by the chaos dwarfs as labourers/warriors who eventually rebelled.
Orruks are the Age of Sigmar re-imagining of orcs that are able to be copyrighted.
their shrooms are less hardy and require goblin tending to properly mature
wich also explains why goblins are a lot smarter then the gretchin in 40k
but in rough lines the reproduction cycle is the same
black and white sheme is for us americans but they share the mind of a child. so cant expect more from that
In my opinion the fungus origin doesn't make much sense with black orcs being bred by chaos dwarfs.
They used sorcery to mess with the spores,.
In fact, there are entire species of ants that farm fungi, and have drastically changed them over time, just like we did our edible plants and animals.
the orcs arriving on the planet because their spores stuck to an old one ship and have been an invasive species that refuses to die ever since
that kindof needs the spore reproduction
because you cant have an orc couple clinging to the windshield as the old ones fly trough space
I'm not 100% but the new Old World lore is suggesting something slightly different. That either some Orcs literally stowed away on an Old One ship, which would paint the Old Ones as hilariously ♥♥♥♥ if they couldn't notice that (unless these Orcs were somehow more advanced/developed & have devolved since coming to the Old World, just doesn't sound Orcy though).
OR one or all of the Old Ones decided to bring them as part of their plans for the world. I think it's unlikely GW will go back and flesh that back story out that much so it probably makes no difference if you stick to the spores theory, but I find the idea that the Old Ones considered the Orcs as useful to their plans kind of interesting, cause what does that say about them?
The Old Ones were both evil AND stupid.
It is literally the running joke that they were so advanced, they no longer thought in logical terms, and literally excused all the genocides and upliftings they did on a frozen ecology world, by warming it up, with "Needs of the Many" approach, even though it benefitted ONLY THEM!
it would have saved the entire galaxy
so one planet in exchange of a galaxy, is a decent trade
the old ones whernt around by then
the lack of war after the necrons saw the damage they did to the galaxy and went to sleep caused the ork degeneration
they need war to grow, they are a bioweapon unlike the orcs
Probably not as drastic as Krork->Orks but they may have been more predictable at least.
That is like trying to solve climate change, by creating climate change on purpose.
Literally adding fuel to a fire, and wondering why it is getting hotter.
The Old Ones are so much a contradictory and self-sabotaging species, that they actively remind the reader that Warhammer is supposed to be parody.