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Also, I don't give a damn what some nebulous "people" ostensibly didn't like.
why would the game end because someone else has a good time
if they are going to get crushed later anyway
victory is just a steam achievement
its just an abstraction to get good boy points and feel some sense of accomplishment in your empty life
as long as others still live there can be no peace
so why should the game end
oh wait no, people complained till that was removed
Because I'd like my games to have a point.
Why play a WAR game you can never lose?
Removed? It's still there.
But only for a select few races. Everything else is zero-stakes boredom.
how much gold they have doesnt matter to a race that pays in teef
explain the lore behind having enough gold to no longer care about slaanesh
the ability to lose was removed
One hand there is no way to properly code "victory" condition in this kind of game, outside of complete map painting.
Each of us decide when the campaign has been "won" for himself: is it a victory to reunify the Empire and kill the Von Carsteins? Do I also need to secure Kislev against Chaos? Must I travel in Norsca? Should I bring all humanity under the Empire banner by conquering Bretonnia and the Border Princes as well? Must I head off to Cathay?
On the other hand, several factions can "win" at the same time: what is stopping Malekith from "winning" by conquering Ulthuan whilst at the same time Settra "wins" by unifying Nehekhara? Why should Kislev "lose" the campaign after completely mauling Chaos in the North because the dwarfs have defeated the Greenskins in the South? Why should I lose after unifying Cathay because Tyrion has defeated the Druchi?
Winning when nothing is at stake is meaningless.
See, if I can't lose it means I already won and the only "challenge" is whether I want to waste my time to make the game arbitrarily recognize that fact.
because the ai hasnt lost
the game isnt over, its just that you stop playing after the game tells you you won
the only way the ai lost is when they are dead
the ai hasnt lost, you just won
and winning means nothing to the ai
Your argument is half-baked and self-defeating. Your real objection is that you are afraid you might actually lose in such a scenario. Well, then switch it off and enjoy your zero stakes boring sandbox like I suggested in my OP.
Completing objectives? Adding victory conditions when starting a game? Stuff that all 4X-games already does.
how do you even know they arnt doing that already
your argument doesnt exist, find one then come back to argue