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Louen/fey with karl/Durthu/Orion
Wulfric with bele'kor
Skrolk with Luthor
Settra with anyone really in that region except Arkhan
Teclis with Kroq gar
Snitch with Kraken lord of DE forgot his name.
and there are many more but those where easy to pop up
You like goods guys or bad guys?
https://steamcommunity.com/sharedfiles/filedetails/?id=2790754811
If fun factor, corruption compatibility, location etc taken into account:
- Kugath + Festus (you can change the starting settlement as Kugath to be far closer to Festus, just avoid Middenheim/Nuln https://www.reddit.com/r/totalwar/comments/wne83l/all_dark_fortress_locations/ )
- either Sigvald or Azazel or Morathi, and N'Kari
- Archaon plus Drazhoath/Astragoth/Zhatan (an all-Chaos unification campaign?)
- Belakor and Wulfrik (alternatively Throgg)
- Valkia and Skarbrand
- Settra + Khalida, or any other Order faction in the vicinity
- any Vampire Coast + Vampire Count, the Vampire Counts player should move closer to the Vampire Coast guy
- Ostankya + Twilight sisters, or either Ostankya or Sisters of Twilight with any HE close enough
- Vilitch, and Kairos or Changeling player moves near
- Yuan Bo + Markus Wulfhart (vs all lizards and skaven)
- Franz OR Gelt + Durthu or Orion (or mby MBY Drycha)
- any greenskins + any ogres? not much ranged though
Oh, and if anyone is into 'the crappiest pairs', that would be anything involving Nakai, Beastmen, or Daniel.
Plus, you get to hear some of N'Kari's amazing lines implying what they've done with Malekith's mom.
I'd like to do somethings to Malekith's mom.
oo thx for this
Changeling is a nice support champion if you have the recent DLC. HE buffs your ally.
Wood Elves are nice with the teleport mechanic.
Honestly, I wish CA just put in a system to let an ally teleport nearby so you can Coop more. It sucks to be across the world from your buddy.
tis is actually false. MP campaign have different victory conditions
You might want to double check that, MP campaigns add an alternate victory condition, but still keep the single player ones as well (including the buffs you get from them).
So much this. I know it'd never happen, but if we could pick the same faction, and double up said faction's passive income to compensate? That'd be pretty cool.
As is? Best we can do is picking Co-Op lords that're both same race, and start right next to one another, like Karl and Balthasar, or Thorgrim and Ungrim.
Also wood elves paired with any faction is fun, but wood elves are more as an support for the other player not realy an expansion based faction so you can support you buddy’s goal very effectively and just care bout your trees
Both have the same corruption. Lore of vampires heals all friendly undead, even allies.
If they take alot of zombies for alot of casulties, they both feed the raise dead pool for eachother.
The counts can take all the settlements, because coast is semi horde and doesn't need the provinces.
The best part is even, they full eachother. Counts bring the frontline that will hold anything, have the melee dps options as well as the mobility to flank with cavalry.
While coast brings the ranged and artillery the counts lack.
There's simply no 2 races that work together that well as these 2.