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https://warhammerfantasy.fandom.com/wiki/Skretch
not exactly what I was asking about, but I don't expect the current generation of tiktok to be able to read more then just a headline
Quite rude to say to someone trying to have a nice conversation and join it, dont even use tiktok.
But you should read that, it is interesting.
Sounds plausible, and also would explain why you see human bones lying around everywhere, and not bones from other races. Rats do look fragile. But what about dwarfs and elves?
those spells where originally made for using humans since in nekehare there are no skaven
nagash only met and used skaven lateron in his unlife after his first resurrection
that leaves skaven as a possible resource if you want to put in extra effort, but its not the baseline magic people learn
along with the spells being harder to raise them
they also contain a lot of warpstone, a magical source of instability that can backfire on the caster
it can enhance the spell, it can explode, it can actually bring the skaven back to life
warpstone is unstable, solidified warp (with a little bit of divine magic from the horned rat), something the original spells didnt account for
and adding the warp into stuff always makes things dangerous or complicated, or dangerous and complicated
and along with making the magic far less stable and controllable, the end result also isnt great
its each an individual puppet they have to control
while a single human skeleton is far easier for a human that knows how a human body works to control then a rat, and that rat skeleton is also very fragile and weak
its a resource they do sometimes use in desperation
but its a bad second option
and there are many many human corpses
so when your ideal resource is plentiful using a worse option that happens to be even more plentiful just isnt smart
but they are frail and in low numbers
elves are strong in combat because they are fast and nimble with extremely practiced and precise movements
not really something you can do with their skeletons, they arnt being resurrected, they are puppeted
there are more advanced methods to raise them into something more consious
but then you have to not just deal with an arrogant and magically powerful elf soul
but also the elven gods, who are very real and really active, slightly less active then the orc gods
for dwarves
great sturdy bones, but the species is naturally magic resistant
you need to invest a lot of power to raise them
and the ancestor gods again, dont take kindly to that
also grudges
their tombs also tend to be warded and protected to an extreme degree since dwarves take their ancestors and burial rituals very seriously
Skaven necromancers would be quite rare, considering other Skaven see this as deviating too far from the Horned Rat and that the necromancer Skaven usually don’t live too long cause of it.
1 - line of sight for guns. Human sized gunners can shoot over dwarf sized infantry heads without having line of sight issues and shooting your own units in the back. So in the event that a VCount faction has some allied recruit gun units, there could be an actual gameplay imbalance even if all other stats remained identical among the different race zombies.
2 - If it really is just aesthetics, theres not a lot of incentive for the devs to spend man hours on it when they have perfectly functional zombies already.
Also I forgot to mention Traceless Demise, The body of any creature that dies while under the effects of this spell melts away into a foul-smelling black slime. Traceless Demise is commonly cast upon the assassins of Clan Eshin before they embark on a hunt, ensuring that no Skaven corpses are left behind, makes raising them much harder.
For the reasons OP listed, undead pretty much always stomp the skaven when they are in conflict in the lore.
CA just didn't bother to include nonhuman models in the zombie hordes, even though in lore they would be made up of practically everything.