Total War: WARHAMMER III

Total War: WARHAMMER III

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Geist 21 MAR 2024 a las 2:03 a. m.
Vampire Counts anti cavalry/large?
I was wondering if you knew of any other units in the roster of the vampire counts that are effective against cavalry and large units, besides the early game spearmen skeletons. Because I have not found any, so the Bretons are starting to be a problem.
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Skarath 21 MAR 2024 a las 2:25 a. m. 
Blood knights and terrorgheist
Defmonkey 21 MAR 2024 a las 2:36 a. m. 
As above. But you could use heroes as well.
Geist 21 MAR 2024 a las 2:41 a. m. 
Publicado originalmente por Loki:
Blood knights and terrorgheist
So the spearmen are the only ones that can stop a cav charge then, but at least I can rip the horses apart before they arrive with my elite tier Cav and flying beast. Thats at least something.



Publicado originalmente por Defmonkey:
As above. But you could use heroes as well.

Which hero would be good for that? So far it seems that enemy cavalry rips my heros to pieces. But I only used Vampires and Necromancers.
Última edición por Geist; 21 MAR 2024 a las 2:42 a. m.
Defmonkey 21 MAR 2024 a las 2:45 a. m. 
Publicado originalmente por Geist:
Publicado originalmente por Loki:
Blood knights and terrorgheist
So the spearmen are the only ones that can stop a cav charge then, but at least I can rip the horses apart before they arrive with my elite tier Cav and flying beast. Thats at least something.



Publicado originalmente por Defmonkey:
As above. But you could use heroes as well.

Which hero would be good for that? So far it seems that enemy cavalry rips my heros to pieces. But I only used Vampires and Necromancers.

Its going to largely depend on the type of cavalry and large unit you are facing. You will need to keep on eye on stats and weaknesses. Vampires and White Kings can be pretty nasty if buffed up right. Can stick both of these on a steed too.

EDIT: Now i think of it, whilst playing a Nurgle campaign a while back i was using Nurgle Exalted Heroes that can face tank pretty much anything and can stick on steeds... one thing they will crap their pants to is a Strigoi Lord. I used to thing Strigoi were utter trash but these are extremely dangerous units as i watched one nearly wipe out two experienced exalted heroes in short order... can stick them on a terrorgeist as well.

EDIT 2: Oh, and also consider tar-pitting your enemy. Summon as many zombies as you need to keep them busy, they can distract and reduce casualties to your better units, your single units will be able to administrate punishment with a little bit of safety in numbers. ("The dead cost nothing" - Edward longshanks - Crap Mel Gibson movie, Braveheart :) )
Última edición por Defmonkey; 21 MAR 2024 a las 3:04 a. m.
Geist 21 MAR 2024 a las 3:08 a. m. 
Wait the Strigoi hero can have a terrorghaist steed? Then I should probaply recruit one of them instead. Its cheaper :-D
Defmonkey 21 MAR 2024 a las 3:10 a. m. 
Publicado originalmente por Geist:
Wait the Strigoi hero can have a terrorghaist steed? Then I should probaply recruit one of them instead. Its cheaper :-D

Strigoi lord mate
Geist 21 MAR 2024 a las 3:11 a. m. 
Publicado originalmente por Defmonkey:
Publicado originalmente por Geist:
Wait the Strigoi hero can have a terrorghaist steed? Then I should probaply recruit one of them instead. Its cheaper :-D

Strigoi lord mate
Ah the lord ok. Sad :-D
Defmonkey 21 MAR 2024 a las 3:14 a. m. 
Though Hexwraiths and Chillgeists could be used as they are ethereal so very resistant to normal attacks and move very quickly.... though they will get totally destroyed if the target gets magical attacks. :)
Alejandro 21 MAR 2024 a las 4:01 a. m. 
I played a lot of Vampire Coast and I like that their style is more defensively oriented.

Rotting Prometheans Gunnery Mob is a great unit for that, specially when dealing against larger units and carronades I believe are good against large units as well.
Geist 21 MAR 2024 a las 4:03 a. m. 
Publicado originalmente por Alejandro:
I played a lot of Vampire Coast and I like that their style is more defensively oriented.

Rotting Prometheans Gunnery Mob is a great unit for that, specially when dealing against larger units and carronades I believe are good against large units as well.
Yes but the counts don't have that benefit.
Alejandro 21 MAR 2024 a las 4:30 a. m. 
Publicado originalmente por Geist:
Publicado originalmente por Alejandro:
I played a lot of Vampire Coast and I like that their style is more defensively oriented.

Rotting Prometheans Gunnery Mob is a great unit for that, specially when dealing against larger units and carronades I believe are good against large units as well.
Yes but the counts don't have that benefit.

Omg I missread, sorry...

You should have your own cavalry to match the enemy's cavalry but till lvl 4 troops it's not really that great...

Ideally your army is the aggressive one so in a way you benefit from having some lower ranked units as the first wave, Vargheists can quickly help any unit before a cavalry comes to flank you and the longer the battle lasts the more raise dead there can be, some units can regenerate so if you put them on the enemy cavarly the enemy might want to go back in order to try and charge again and your units can heal.

You just have to try to dictate the battle and to be aggressive before they are.
Hex 21 MAR 2024 a las 4:54 a. m. 
Blood Knights rip apart any cav except Demis with Halbers and Terrorgheists rip apart any single entity monsters. Even with just their passive regen they will 1 v 1 any big monsters.

With VC you don't need that much infantry and you should mix 2 crypt horrors or later vargulfs with them. My usual all-around VC army is Lord, Necro hero with corpse cart for regen and a vampire hero, 5 grave guards with shields, 2 monsters, 4 blood knights, 2 terrors and 4 vargheists. This will allow you to deal with anything. Just use the cav and flyers and delete anything dangerous like ranged units/artillery/big monsters/cav. Use the vargheists as support for the blood knights so you can even take anti-large cav out or to quickly delete ranged units/artillery and once they have nothing but infantry left just collapse on their infantry lines with the cav and monsters.

Vargheists are also really good at offensive sieges to eat up ranged units on walls while you bang down the gates with the vargulfs. While you can do that with terrors too, it's really slow but you can at least tie them down.

Or if you want to have the funniest VC experience, play Ghorst with 19 Zombies.
Última edición por Hex; 21 MAR 2024 a las 5:19 a. m.
SpeaksTooFast 21 MAR 2024 a las 7:18 a. m. 
Publicado originalmente por Geist:
EDIT 2: Oh, and also consider tar-pitting your enemy. Summon as many zombies as you need to keep them busy, they can distract and reduce casualties to your better units, your single units will be able to administrate punishment with a little bit of safety in numbers. ("The dead cost nothing" - Edward longshanks - Crap Mel Gibson movie, Braveheart :) )
This works really well for taking the bite out of an elite cavs charge. It wont hold them for long but drop some zombies in their path then counter charge with Bloodkinghts and or heroes. The enemy cav will not have their charge bonus for your valuable units and your should come in clean for a nice flank.

In general I don't really try to counter enemy cav with spearmen unless they are protecting artillery and slower ranged units. When you are playing vampire counts you have none of those and I find the spears only work well if you are trying to blob the opponent for more effective magic/ability targeting/stacking.
Yannir 21 MAR 2024 a las 7:33 a. m. 
The answer is usually 4 armies of zombies and skeletons. Just drown them with numbers. Fate of Bjuna from Lore of Death is great against cavalry.
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Publicado el: 21 MAR 2024 a las 2:03 a. m.
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