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My suggestion is to buy the base game and play it. It is fun enough to play by itself. If you are having a blast playing the base game, then wait for a sale to buy the DLC. Buy whichever DLC you are most interested in.
Each base game race has a certain number of Legendary Lords (LLs) you can have command your faction which each have their own starting point. Each faction also has a certain number of base units. Each base faction is both playable and fairly fun.
DLC gives you more LLs and units, or can also give you a new faction to play with.
I recommend the game 3 DLC first, if you want to buy something. Play it tomorrow, and if you have fun, buy more DLC. TBH just game 3 is easily worth 100-200 hrs of gameplay if you like it. Add game 1+2 you have at least 500 hrs sunk just learning every faction and then beating them on a higher-medium difficulty. Unless you have a lifestyle where you can afford to play videogames all the time, 100-200 hrs of content is the kind of thing which will take you weeks.
There are 3 relevant DLC's for game 3. Champions of Chaos(CoC), Forge of the Chaos Dwarfs(FotCD) and Shadows of Change(SoC).
CoC adds marked mortal units to the Monogod Chaos factions of the base game as well as adding marked Legendary Lords for the Warriors of Chaos DLC faction of game 1. Just having this DLC and not the original WoC DLC race from game 1 means you just don't get access to the 3 Lords from the original DLC.
FotCD is a Race Pack that adds the Chaos Dwarfs as a playable faction. They're on the map anyway even if you don't buy it, you just can't play as them.
SoC adds new units, narrative campaigns and Legendary Lords to Kislev, Cathay and Tzeencth factions.
Then there's games 1 and 2 with all of their associated races and DLC.
Races that unlock from game 1: Empire, Dwarfs, Vampire Counts, Greenskins and Bretonnia.
Additional game 1 races unlocked via separate race pack DLC: Wood Elves, Beastmen and Warriors of Chaos.
Races that unlock from owning game 2: High Elves, Dark Elves, Skaven and the Lizardmen.
Additional game 2 races unlocked via race Pack DLC: Tomb Kings and Vampire Coast.
Most of these races have additional Lord Pack DLC that adds additional units, campaign and Legendary Lords into their base races. There's also a whoopieton of free downloadable content for each of them.
Coming from other Warhammer Fantasy content, you should understand that CA has divided the (Army book) races a little further than Games Workshop has.
Chaos is a good example. Where GW handles Chaos as basically a single faction, CA has divided it to 5. Or 6 if you count the Daemon Prince.
Anyway, they are Warriors of Chaos, Khorne, Nurgle, Slaanesh and Tzeentch. Daemon Prince being an "Undivided" daemon faction. Warriors of Chaos is basically undivided and marked mortals of Chaos and they focus on the mortal roster while having limited access to daemons. The others are monogod factions with only marked mortals and daemons of each Chaos god with unlimited daemon access.
Edit: Forgot Norsca and Ogre Kingdoms. Which are Pre-Order Race Pack DLC's for games 2 and 3.
Even if you own all of it the AI is still broken, the unit movement is poor, sieges are an insult to the word and the list goes on.
For WH2, I like Dark Elves the best, I finally played a Morathi campaign this month, and I can see why others enjoyed her campaign.
For WH3, the realm campaigns were fun to me. At launch it was too many settlement fights, but for new player should be fine. Also, less settlement fights now.