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Ein Übersetzungsproblem melden
You might rather say that Khorne currently is more centered around lords and heroes because Skarbrand can pretty much solo entire armies by himself with only a few levelups and his other characters can pack a punch as well.
Agree.
Don't forget Tzeentch also got SoC to add to their frontline.
Nurgle's army outlast Khorne generally speaking (as their "battle capacity" is related to the number of people they kill, while Nurgle's is about taking damage ~ and they don't die easily...)
Hell, from release, you could tell Khorne destroys Slaanesh, who destroy(ed) Tzeentch (thx CoC / SoC), who obliterates Nurgle, who lastly pummel Khorne.
Also, magic is for w*ss according to Khorne, so they never gave it up :D
Edit :
I wish they made daemons (horrors, bloodletters, plaguebearers, ...) more frightening/viable than their mortals units.
For the people who really need magic, they can just go with Valkya instead.
If they had some sort of single target DD for tough targets it might be a good point, but generally the only reason it matters is because they are less effecient than other melee focused factions at doing the 1 thing they can actually do.. Which ironically enough makes your comment true..
It is a factions with a lot of problems.. Sure in campaign it does not matter so much, but in MP it is obvious, tho that can just be pricing changes as much as buffs..
They have little with propper AP, they have little anti large, no magic, and very little in ranged, they can cut up low armor infantry like few else tho that is true.
Nobody cares about MP, and I DEFINITELY do not want the fun balanced out of my game, for the small crowd that likes spreadsheet strategies for their army building.