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im in war with 2 enemies since they dont have the debuffs diffuculty settings has they create much more armies and avoid me.
i have better strength in terms of army composition but they sack my settlements one by one and im at negative income quickly decending into bankrupt.
As for the reason: initially the battles you now have when the minor settlement is t3 with garrison building (called minor settlement battles) happened from t1 to t3, but if you built the garrison they'd become normal walled battles. People said those battles were too common, that they'd have more of those battles than the regular field battles because AI would always retreat to a settlement and because people don't like the in-battle construction of towers and barricades.
So CA changed it to how it is now to reduce the number of those battles
Build alliances and defend your borders with armies. The diplomacy system has been greatly upgraded in TWW3, so you should make a habit of checking it every turn and trying to form good relations and alliances with neighbors to protect your flanks. While there certainly are some lords that are stranded in mostly hostile territory most of them can easily make deals with a neighbor which allows them to focus expansion in the other direction.
I dont know what is improved or not but i frequently check diplomacy its same as TWW2 which translates to very inrcredibly basic system can hardly be called diplomacy. Only thing that happens in terms of diplomacy in this game is that the enemey faction that is about to die makes a last breath plea for peacy treaty and offer measely amount of gold which i always decline.
They added the Quick Deal sorting, which gives you an overview of how likely you are to make specific deals with every known faction. This is invaluable as it allows you to monitor diplomacy every turn without spending 10 minutes going through every faction. They've added the ability to trade settlements which is extremely useful for making factions like you. They've added an auto-balance option which just makes making small deals for gold much simpler. And they've done extensive overall balancing that makes using the system much more viable.
If you monitor your viable friends and help them out either by making a deal to join their wars or just fighting their enemies they will start to like you. And as mentioned, if you start giving them territory they will very quickly love you. Using the system correctly you can even make the unlikeliest of friends.
In my recent Ku'Gath campaign I started out making friends with Astrogoth (which is pretty easy) but Grimgor rose to power and was waging war against him so I decided to go turncoat on Astrogoth and join with Grimgor instead, which hated me because of my close ties with Astrogoth. But by cutting my alliance, conquering a bunch of Astrogoths settlements and handing it over to Grimgor I now had the #1 power as my ally instead.
EDIT: just realized I mixed up my chaos dwarves =D
I saw all of them except the settlement trading. other stuff is quality of life changes i would say. trading settlements that im not gonna use or cant defend seems logical ill try.
I understand what you mean. Vampire counts zombie spam have barely 800 - 900 upkeep which is cheap but also the army. i just got destroyed by bretonnia paladins which i believe are hard counters for crapstacks. i didnt had any anti-large unit such as terrorgheist or blood knight but either way they are very high tier units. i think i chose the worst enemy. they would come up with only 3 pala 1 lord units and competely delete my armies. its very frustrating. i abandoned the save lol. are these pala's very op or what did i do wrong ?