Total War: WARHAMMER III

Total War: WARHAMMER III

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Banners rework idea
Well, I thought making this public discussion first to see if it's worthy idea or so. I mean, here am I going all out with my "creativity" and majority of TW3 community will find this idea unworthy of trying or imbalancing or just bad.
Well, here's what I thought - making banner slot for every unit in the army, so that you can have setup of banners for the whole squad and not only for specific 6 units. As an extra - make those slots unlock at T7 gold shevron for a unit. I.e. once unit reaches high enough rank - it's "honored" with an ability to have it's own banner. And yes, that will require banners to be moved to a completely new category of items.
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Showing 1-6 of 6 comments
(Steelclaw) Feb 9, 2024 @ 1:50am 
Neat idea, but it might be thematically a bit strange for every unit to have a banner - kinda detracts from how special they are.

I would like to see banners at least split from ancillaries so they're not competing for space, though - I'm not really sure why they're the same category to begin with.
stompie5 Feb 9, 2024 @ 6:37am 
I like the idea. It could help units specialize in even more specific roles or just make them better at what they are supposed to do
Naustghoul Feb 9, 2024 @ 7:20am 
Back in the way.... waaaaaaaaaay distant past on the tabletop editions (before you kiddos had Teddy Ruxpin :P) we used to edit our army lists so units had a banner.

Now awarding a unit a banner is not a bad idea, you could make them buff, increase the cost to replenish, etc... almost like making a proto RoR. it would add a little flavor to the armies. As opposed to just nameless hordes of troops you do no care about.

That highlights an issue with these types of games vs. physical media types. You can story tell a battle or highlight units in a physical media campaign or battle. In these types there is no great roll-call of events or mythology you build. It is just an endless slog until you deem the campaign over. Dwarf fortress tries to give you a back story when generating a world. And some titles now kinda fill a narrative up with what you have done. But nothing makes a user created backdrop or history you can relate back to yourself with some sense of ownership.

I would go into more depth but this rambled a little, because I am old and crusty, so I apologize for that and for hijacking this post.
Atomsk Feb 20, 2024 @ 8:26pm 
There used to be an amazing banners mod that sadly stopped getting supported.

Overall there needs to be better customization, if you equip a banner ancillary on your LL, you should actually see it being carried by one of the units.
SBA77 Feb 21, 2024 @ 12:23am 
Originally posted by Sillius Soddus:
Well, I thought making this public discussion first to see if it's worthy idea or so. I mean, here am I going all out with my "creativity" and majority of TW3 community will find this idea unworthy of trying or imbalancing or just bad.
Well, here's what I thought - making banner slot for every unit in the army, so that you can have setup of banners for the whole squad and not only for specific 6 units. As an extra - make those slots unlock at T7 gold shevron for a unit. I.e. once unit reaches high enough rank - it's "honored" with an ability to have it's own banner.
Well I feel like having a banner be like a an upgrade on a unit once they reach the final rank would be cool, kind of like the army skills (can't remember what they were actually called) in Rome II. But I think it would be too tedious and burdensome if they were individual items you'ed have to equip on every unit before every battle started. I guess it wouldn't be too bad for multiplayer skirmishes but it'd be frustrating in campaign.
Last edited by SBA77; Feb 21, 2024 @ 12:26am
Echo Feb 21, 2024 @ 12:53am 
I kinda like the idea. With additional ways to earn banners. Some games and races they're in very short supply.
Last edited by Echo; Feb 21, 2024 @ 12:54am
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Showing 1-6 of 6 comments
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Date Posted: Feb 9, 2024 @ 1:32am
Posts: 6