Total War: WARHAMMER III

Total War: WARHAMMER III

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jtordoff Feb 5, 2024 @ 1:36pm
Lightning Strike?
So it is 3 points now AND makes your troops exhausted, seems kinda pointless now or am i missing something?
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Showing 1-15 of 55 comments
Aleera Feb 5, 2024 @ 1:40pm 
It was way to overpowered in it's previous itteration.

Now it's actually balanced. You still get to pick which army you want to fight, without it's reinforcements. You still can fight a main army without it's WAAAGH army reinforcing.

You now also delay enemy reinforcements if you opt out of a lighting strike. Letting you kill the army you're attacking before the enemy comes around.

Yes, it's 2 skillpoints more, but you also got 10 more skillpoints to spend compared to game 2.

It's still one of the best options to pick in your blueline.
Farsha Feb 5, 2024 @ 1:47pm 
It's still pretty essential skill if you like to build elite armies.
You still don't want to fight 1 V 3+ army battles.

It's still great on higher difficulties where AI spams armies.

Races with high ambush percentage capabilities don't need it or if you spam crap stacks your self.

I still take it on most lords. You never know when it might come handy to destroy enemy armies one by one.
art_loots Feb 5, 2024 @ 2:02pm 
still when nerfed best spend skillpoints
ope84 Feb 5, 2024 @ 2:04pm 
Imho essential if you are against Grom as its waagh army s full of stone trolls for some reason
jtordoff Feb 5, 2024 @ 3:29pm 
Originally posted by ope84:
Imho essential if you are against Grom as its waagh army s full of stone trolls for some reason

It's funny you said Grom, My Slaanesh army tried to lightning strike Grom's waagh on turn 21 and thats when I noticed it. It was a weak army and I should have wiped the floor with him BUT my army was Exhausted and I had no idea why, I did some research and just wanted to confirm that it wasn't something else as I have never done a deep dive into Grom. ( I still haven't tried his cauldron stuff)

I fought and refought the battle a few times BUT to be honest I would NOT have picked Lightning strike at all, i would have avoided going into deep blue at all. They should have just removed it from the game at this point or put Lightning strike in the end blue box rather than the minor buffs that are there now.

#EDIT Thanks for the responses.
Last edited by jtordoff; Feb 5, 2024 @ 3:31pm
Raider Deci Feb 5, 2024 @ 3:41pm 
It was a good change, It was VERY overpowered in 1 & 2. Its still powerful but not like before, every lord still has easy access to it unlike earlier TWs where the access to night battles (same stuff really) was not a given since cunning wasnt handed out all the time like with skillpoints are
Balkoth Feb 5, 2024 @ 3:42pm 
Originally posted by Rianne:
It was way to overpowered in it's previous itteration.

Now it's actually balanced.

More like it's still overpowered, just not way too overpowered.

The biggest problem is there's no defense against it other than to doomstack. If Lords could invest in an anti-Lightning Strike skill or something then that wouldn't be so bad.
Ashley Feb 5, 2024 @ 4:05pm 
Nahhh it's not that good. I use it when i'm tired of AI being whimpering cowards and running around with multiple armies to win

I use it way less now but it's fine
Mr_Puddins Feb 5, 2024 @ 4:09pm 
Ah... Is this why some support armies get grey'd out sometimes?.. I'm like, why my other armies not here with me when they were clearly in the red aura.. and I know it wasn't an ambush...
Balkoth Feb 5, 2024 @ 4:15pm 
Originally posted by Mr_Puddins:
Ah... Is this why some support armies get grey'd out sometimes?.. I'm like, why my other armies not here with me when they were clearly in the red aura.. and I know it wasn't an ambush...

Correct.
SpeaksTooFast Feb 5, 2024 @ 4:36pm 
Originally posted by Rianne:
It was way to overpowered in it's previous itteration.

Now it's actually balanced. You still get to pick which army you want to fight, without it's reinforcements. You still can fight a main army without it's WAAAGH army reinforcing.

You now also delay enemy reinforcements if you opt out of a lighting strike. Letting you kill the army you're attacking before the enemy comes around.

Yes, it's 2 skillpoints more, but you also got 10 more skillpoints to spend compared to game 2.

It's still one of the best options to pick in your blueline.
I agree with 95% of this, only exception is regarding regarding "best options" for the blue line unless you are preparing for to fight an active WAAGH or endgame crisis. I still often circle back to it but most factions have more appealing options to me on the first pass.
StrangestEcho Feb 5, 2024 @ 7:29pm 
Originally posted by jtordoff:
So it is 3 points now AND makes your troops exhausted, seems kinda pointless now or am i missing something?

You can still use it to chain kill several armies in one turn if you have an elite army with high replenishment. You're not going to win trying to 1v4 the AI unless you have a doomstack, but with lighting strike you can just kill them individually, getting replenishment after every battle. It's great for crisis mode, where the game suddenly spawns 12 stacks in the middle of your territory.
Last edited by StrangestEcho; Feb 5, 2024 @ 7:31pm
Balkoth Feb 5, 2024 @ 10:13pm 
Especially if you're playing something that uses a lot of magic/summons (like Skaven summoning expendable troops) or something with a lot of single entities and healing available (can end each battle at full HP basically or close to it).
Farsha Feb 6, 2024 @ 3:31am 
Originally posted by jtordoff:
[
I fought and refought the battle a few times BUT to be honest I would NOT have picked Lightning strike at all, i would have avoided going into deep blue at all. They should have just removed it from the game at this point or put Lightning strike in the end blue box rather than the minor buffs that are there now..

Remove it? How would you play the game on higher difficulties with out of it? Specially with races that can't spam armies easily like Dwarfs or High elves.
And if CAs idea of difficulty is just make AI ignore economy restraints and spam armies, what else is there than Ambush or lighting strike again and again, since your are outnumbered 1 to 5 sometimes.
It is still the best skill your army can have in many situations.
Raider Deci Feb 6, 2024 @ 5:49am 
Originally posted by Farsha:


How would you play the game on higher difficulties with out of it? Specially with races that can't spam armies easily like Dwarfs or High elves.
.

By creating situations on the campaign that allows you to fight on more favorable terms?
Use bait-lords, ambush & heroes to block movement for ex, actually use strategy to direct armies away from each other to pick them off rather than using something that just trivialize it.
Being faced with more armies than you can afford is what you sign up for when choosing harder difficulties, & imo dealing with that is the fun part.
Last edited by Raider Deci; Feb 6, 2024 @ 5:49am
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Date Posted: Feb 5, 2024 @ 1:36pm
Posts: 55