Total War: WARHAMMER III

Total War: WARHAMMER III

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I wish military alliances would count towards the victory conditions
I mean it was possible in ME to meet the victory conditions by making alliances with the factions who rule over the requested territories. I wonder why CE changed it in the IE campaign. I'm currently playing a good old Karl Franz campaign and I really don't want do invade my fellow dwarven, elven and honourable human allies. It just makes the game feel like a very arcady battle royale rather than an actual "simulation" of the Warhammer world.

One of the main selling points of WH is also that the world consists of very diverse races who need different living conditions. I just don't see the point in sending my men to the mountains to settle in dwarven cities. It would be much more lore-friendly if each race had to protect each own domain, just like in WH2...
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Showing 1-7 of 7 comments
Red Shift Jan 20, 2024 @ 12:28pm 
Are you playing something that mods the victory conditions?

The long VC states:
Control all provinces of the Empire either by direct ownership or through Vassals and Military Allies.
KeiranG19 Jan 20, 2024 @ 12:40pm 
https://steamcommunity.com/id/KeiranG19/screenshot/2313228477686468461/

Military alliances do count towards their long victory
⛧True Survivor⛧ Jan 20, 2024 @ 12:44pm 
Originally posted by Red Shift:
Are you playing something that mods the victory conditions?

The long VC states:
Control all provinces of the Empire either by direct ownership or through Vassals and Military Allies.

I'm speaking about the domination victory, which requires occupying, sacking or razing 272 settlements and is the generic victory condition for all races. (or at least the ones I've played so far) Since it's the only victory that actually ends the campaign and gives an achievement, I consider it as the "true ending". Maybe I should have been a bit more clearly, that settlements held by allies should also count towords the goal of holding or sacking 272 settlements. I mean I understand lore-wise that it's the goal of the players faction to become a hegemonial power in the world, but not every race would do this by sheer force.
Last edited by ⛧True Survivor⛧; Jan 20, 2024 @ 12:54pm
Red Shift Jan 20, 2024 @ 12:55pm 
Well, the good news is that achievements are now awarded on Long Victory - that happened on one of the patches in December iirc.
Originally posted by Red Shift:
Well, the good news is that achievements are now awarded on Long Victory - that happened on one of the patches in December iirc.

Really? I thought it was only for the very hard and legendary difficulty achievement. But if it's true these are good news indeed.
Before you also didn't need a domination victory for the achievements. Defeating an end game crisis also rewards the achievement so you could still have military alliances and win.
Nero Jan 20, 2024 @ 1:57pm 
It counts in Three Kingdoms so its weird that it doesn't count here.
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Date Posted: Jan 20, 2024 @ 3:05am
Posts: 7