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That has rarely been the case for me. I mostly play chaos/evil factions and in pretty much every one, the entire map has ended up dominated by other evil factions, with most of order wiped out without any player influence whatsoever.
I've seen Lothern/Eataine do well once and Clan Angrund in another but otherwise, order is always annihilated. Every campaign has resulted in Von C obliterating almost the entire Old World and racking up 40+ settlements.
Really, I'm just looking for a more organic way to stop this from happening. A mod that prevented AI faction capitals from being taken by other AI factions would be good.
Also, remember they added some randomness to faction strengths so each playthrough can end up with different dominant factions. My last two playthroughs (Chorfs and Archaon) both ended up with Franz in total control of the empire and Dwarfs uncontested in the mountains.
Wow, that's surprising. Literally every campaign I have ever played has resulted in super-factions emerging which, to varying degrees have ruined said campaigns.
Yeah it is a double-edged sword; you don't want super-factions yet you don't want to completely stifle growth. The campaign editor mod is helping a lot just now; in fact I'm finding it essential in order to have an enjoyable campaign at all. But, I would rather player control over AI factions could be done more organically.
To me that sounds like your describing the situation in Rome II. Ever since mortal empires I enjoyed quite the mega campaigns in the warhammer games, and in 3k. With a couple of Large empires for the endgame. Now i say it I think it was 3k were CA finally showed that they heard the common endgame complaints. Of course Rome II was a different setup as grand strat title, so maybe they did not hear the complaints at all ;p
Meaning a more balanced endgame with opponents around your size or bigger suited the format of three kingdoms more then a more puzzled approach of previous titles
for the OP.
maybe you use a hardware setting that is still not completely supported ? there also seems to be a common understanding that 20 core cpu's and lots and lots of Ram, not to mention a wholehearted GPU are really musts for decent play-out of Grand Campaigns.
I usually play unmodded as note
Tyrion behind him at like 30+
With dwarves endgame crisis happening and Thorek, Bele'gar and Thorgrim having around 20+ cities each
It isn't a hardware issue at all though? Just bought a brand new gaming rig and can play on everything Ultra.
I always see 'super factions' in this game. I've literally seen Vampire Counts take over the entire Old world by turn 50. It happens very quickly on almost every campaign and is very, very common.
Whether super-factions are a problem or not is entirely subjective, but pretending that they don't exist is rather odd, particularly when there are people confirming that they do in fact, exist.
It is an issue because it factually is happening. It would be cool if it could be controlled without the use of mods.