Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They're tankier vs AP damage. They do a bit more damage. They're cheaper. They cause fear. Immunity to fear and terror. They do magic damage. Exalted variant have a high damage thrown weapon. They gain more research buffs I believe. There's a -20% upkeep follower for plaguebearers.
I'm not saying plaguebearers are better. But they do have qualities chaos warriors lack.
for nurgle, they kindof do do the same in the end
except that they give up armor in exchange for hp, wich for nurgle casters often giving regen is a superior stat
only downside is the lack of flyswarm giving them a missile resist that the warriors get from shield
so i wouldnt call them worse warriors, better even
but yes, kindof disappointing compared to what they should be in lore, and the same could be said to some extent about the others even if they have a niche
In tabletop, daemons are balanced which are opposed to the lore
If demons in generally are being buffed their mortal chaos counterparts would have to be nerfed. Otherwise the whole race would become much too strong.
Further I think Chaos armies are suppose to consist of a mix of mortals and demons. Demons only armies are viable with their corresponding LL. An army of Bloodletters *cor can carry Skardbrand into late mid-game.
since bloodthirsters not getting him to the endgame would be quite a disappointing avatar of khorne
The only Daemon units that are underwhelming at the moment are Bloodletters and Plaguebearers because the same tier provides mortals that are straight up better at doing the frontline job.
Daemonettes and Blue/Pink Horrors have their uses alongside Chaos Warriors.
If it were up to me I'd give Bloodletters a little bit more speed so that are better at chasing down routing units. Right now they are ever so slightly faster than foot infantry on average but it isn't enough to chase them down. This would give them an edge and reason to field over Chaos Warriors.
Then I'd make Plaguebearers have more mass, right now they are smaller/lighter than Chaos Warriors. This would allow them to hold against cavalry where Chaos Warriors can't, again giving them a niche.
Late game? AP melee unit's. Again, not saying plaguebearers are the better unit, I vastly prefer chaos warriors of Nurgle. And the chosen look ffing amazing.
Plaguebearers only have 150 Mass, Chaos warriors and chosen have 160 per model. Exalted plaguebearers have 175 mass per model.
Basic and Exalted plaguebearers have 100 model a unit, chosen have 80.
Both plaguebearer unit's technically already have more mass to stop cavalry then chosen do.
These values are incredibly negligible when it comes to holding formation and absorbing impact, none of these will properly withstand a charge from cavalry/chariots.
Additionally Plaguebearer formations are a lot more loose than mortal units.
If you go test a charge into Plaguebearers vs Chaos Warriors you'll see how badly the Plaguebearers hold up. The armor also matters in charge defense when it comes to damage taken.
Daemons are fine, you just need to learn how to use them.