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Only one Black Ark can attack a city from the sea.
If they're docked the AI can't see they're in the city and will attack it like the Black Ark isn't there.
If it's a weak minor settlement this is a good way to set a Black Ark trap that the AI will suicide armies into.
If it's a fortified major settlement then the AI will siege, you'll attack, they'll retreat, they'll again again, you'll attack, they'll retreat, and the cycle continues. You literally can't build anything in that city and the Black Ark can't pursue the retreating army at all.
Also when a Black Ark docks in a city it often stops applying its aura to nearby armies (once they move at all).
Also the building that gives a recruit rank bonus doesn't apply to the Black Ark itself.
Also the buildings that boost Sorceress/Assassin/Death Hag global recruit rank don't increase the hero rank when recruited from Black Arks.
In short, there's a lot of weirdness, but you can usually just adapt to it.
P.S. City siege reinforcement is all kinds of weird. If a one Lord army with no units lays siege to a city and a second full army attacks an enemy army outside of the city....that one Lord sieging stops the garrison and any army in the city from helping in the fight.
AND the sieging Lord can help in the fight. Which makes you think "Why can he join the fight but the Garrison he was blocking cannot?"