Total War: WARHAMMER III

Total War: WARHAMMER III

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Kilvan Dec 3, 2023 @ 6:20pm
Free nurglings... bug? Feature?
So im playing Nurgle and i got free nurglings with the unknown bonus i got

Is this... suppose to happens?

Seem incredibly cheap
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Showing 1-15 of 34 comments
Ashardalon Dec 3, 2023 @ 6:39pm 
kugath does get free nurglings eventually
pretty good free nurglings
even close to free on the other lords
they are just chaff units so not that surprising that they become cheap
but it is nice for nurgle if you can build up a reserve
Dr. Uncredible Dec 3, 2023 @ 7:02pm 
Free, and worth every gold. ^^
Naa, it works as intended, they´re... just not very good. ^^
Darklordnj Dec 3, 2023 @ 7:46pm 
Originally posted by Dr. Uncredible:
Free, and worth every gold. ^^
Naa, it works as intended, they´re... just not very good. ^^
They're pretty good in Kugath's army.
chaosbringer42 Dec 3, 2023 @ 7:55pm 
Very much a feature. Nurglings are like a t0.75 unit in general, and turn in maybe a t2 unit with all of Kugaths buffs. Them being free makes them almost worth using in general (past turn 50 or so), and super worth using in an emergency.
Sleviron Dec 4, 2023 @ 1:07am 
They're not even worth a 1/4 of their upkeep but yeah they are cheap to recruit
Fryskar Dec 4, 2023 @ 1:30am 
Originally posted by Sleviron:
They're not even worth a 1/4 of their upkeep but yeah they are cheap to recruit
You got funny ideas. Even skaven slaves are not ~20 upkeep.
Nurglings got decent stats for their upkeep (88), their high hp per model (140) gives them synergies with healing or regen, like the one kugath has.
Like all deamons they suffer from having 20% phys resist at the cost of having any armor.
Imposter Dec 4, 2023 @ 1:30am 
Originally posted by Sleviron:
They're not even worth a 1/4 of their upkeep but yeah they are cheap to recruit
Im not even sure what Nurglings are used for. I just used them for arrow soak-age... But not even much more than having to recruit them because of nothing else to recruit. I hope they revise Nurglings in some meaningful way.
Imposter Dec 4, 2023 @ 1:32am 
Originally posted by Fryskar:
Originally posted by Sleviron:
They're not even worth a 1/4 of their upkeep but yeah they are cheap to recruit
You got funny ideas. Even skaven slaves are not ~20 upkeep.
Nurglings got decent stats for their upkeep (88), their high hp per model (140) gives them synergies with healing or regen, like the one kugath has.
Like all deamons they suffer from having 20% phys resist at the cost of having any armor.
Yeah, except the roster in Skavens army is a bit more expansive, faster growth to get better things that have a use for slaves, blocking the lines for artillery and ranged fire, or warp-bombs.

Skaven slaves are very useful in almost every measure.

And to add: Nurgling regen is nothing to write home about, and are very slow.
Last edited by Imposter; Dec 4, 2023 @ 1:40am
Ashardalon Dec 4, 2023 @ 1:38am 
Originally posted by Blasted:
Originally posted by Sleviron:
They're not even worth a 1/4 of their upkeep but yeah they are cheap to recruit
Im not even sure what Nurglings are used for. I just used them for arrow soak-age... But not even much more than having to recruit them because of nothing else to recruit. I hope they revise Nurglings in some meaningful way.
just because you havnt figured them out doesnt mean they need to change
Imposter Dec 4, 2023 @ 1:41am 
Originally posted by Ashardalon:
Originally posted by Blasted:
Im not even sure what Nurglings are used for. I just used them for arrow soak-age... But not even much more than having to recruit them because of nothing else to recruit. I hope they revise Nurglings in some meaningful way.
just because you havnt figured them out doesnt mean they need to change
Yeah they do. They suck. Tough ♥♥♥♥. I doubt you even know.
Ashardalon Dec 4, 2023 @ 1:47am 
skill issue
Imposter Dec 4, 2023 @ 1:48am 
Originally posted by Ashardalon:
skill issue
DGAS issue.
Fryskar Dec 4, 2023 @ 1:49am 
Originally posted by Blasted:
Originally posted by Fryskar:
You got funny ideas. Even skaven slaves are not ~20 upkeep.
Nurglings got decent stats for their upkeep (88), their high hp per model (140) gives them synergies with healing or regen, like the one kugath has.
Like all deamons they suffer from having 20% phys resist at the cost of having any armor.
Yeah, except the roster in Skavens army is a bit more expansive, faster growth to get better things that have a use for slaves, blocking the lines for artillery and ranged fire, or warp-bombs.

Skaven slaves are very useful in almost every measure.

And to add: Nurgling regen is nothing to write home about, and are very slow.
I consider slaves barly useful. Throwaway units for fights that don't matter. Their nonexistant moral, MD and armor means they won't hold anything that isn't trashtier for more than a couple of seconds, even less so if you shoot them in the rear.

Nurglings at least got good MD and vanguard deployment. Having poison is nice, just nothing special in their roaster.
Its no surprise that you thought they suck after thinking they could be good arror catchers, a unit with 0% MR, no shields and fairly big (for inf) modelsize.
Ashardalon Dec 4, 2023 @ 1:51am 
nurglings are also very short
making them very bad at catching arrows
on the other hand it does let you shoot over them
so if you get some ratlinggun mercenarys they can shoot over them into the enemy
Imposter Dec 4, 2023 @ 1:55am 
Originally posted by Fryskar:
Originally posted by Blasted:
Yeah, except the roster in Skavens army is a bit more expansive, faster growth to get better things that have a use for slaves, blocking the lines for artillery and ranged fire, or warp-bombs.

Skaven slaves are very useful in almost every measure.

And to add: Nurgling regen is nothing to write home about, and are very slow.
I consider slaves barly useful. Throwaway units for fights that don't matter. Their nonexistant moral, MD and armor means they won't hold anything that isn't trashtier for more than a couple of seconds, even less so if you shoot them in the rear.

Nurglings at least got good MD and vanguard deployment. Having poison is nice, just nothing special in their roaster.
Its no surprise that you thought they suck after thinking they could be good arror catchers, a unit with 0% MR, no shields and fairly big (for inf) modelsize.
A couple of seconds is all one needs if timed correctly. throw it right in the center of a group watch: Warp-bombs, ranged fire, or artillery go to work. The best part is they too dont suffer huge morale issues.

Nurglings have decent MD but that's all that they have, even with damage reflection they do fine, but they easily fall to arrows(magic and fire) and very vulnerable to most artillery. They are like slaves except Nurglings uses are even more limited in scope once the player gets rolling, especially when there are Nurgle-Marauders. There's a small niche they fall under, and they only do 'ok' vs. melee only scenarios, they do not provide much battlefield benefit... And slow as hell.

They are almost redundant. Never needed them using Festus. Nurgle needs them because he really can't recruit much else at the start, or mid. They aren't even very good arrow catchers, it's just happen-stance.
Last edited by Imposter; Dec 4, 2023 @ 1:58am
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Date Posted: Dec 3, 2023 @ 6:20pm
Posts: 34