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- no constant rebuildables
- more baricade locations
- true sight for turrets (against stalk)
- more hp for structures
- damage to structure changed by weapon type
did i forgot anything?
I see it more of a thing for defense, as it´s easier now to defend as a player, as You only need to care about the morale point, and need not to care about the victory point, when the AI takes the morale point sooner or later.
Sounds easier to me - even if the garrison alone doesn´t stand a chance anyway - and as soon as You have an army in the settlement the AI would rather starve You to death for 30 turns. There are only rare cases in which the AI attacks, and it would make sense to actually play the siege, if it wasn´t about to only kill one or two of their key units, to make another battle the next turn with another army easier, to retake the settlement if they took it in the first place, and not just sacked it, so You get the garrison as reinforcements - if they didn´t walk away in forced march, just to die because of attrition...
Good sir, no we do not. Less walls, less seige battles, please.
and well, in typical CA fashion instead of fixing AI (maybe they cant or it takes too much time, who knows) they rather be like, well now u need 2 points haha, problem solved...
Siege battles are a chore and must be done only in key places not for every backwater
also why u like field battles soo much? are u perchance a cav spaming bret enthusiast?
This. Field battles all day
This. Sieges are actually fun in 3K, is not the wall's fault WH3 sieges are tower defense trash.
Watching nurglings and hexwraiths pull 30ft of wood out of their non-existent crack is depressing.
Some other notable changes would be:
- Make sure the attacker has their deployment zone outside the range of towers.
- Make it easier to ascend or descend from walls inside the settlement.
- Give the defender some more defensive capabilities for purchase. Boiling oil or a moat.
- Improve the defensive bonus of crenellations so archers survive longer on battlements.
- Ballistae or catapults or spike pits or SOMETHING!
Other Total War games include some of these ideas already so why not port them over to your highest grossing game CA?