Total War: WARHAMMER III
AI completely circles around my ambush to avoid it. Is there a mod that address this?
Tried ambushing next to the AI army and they went out of their way to avoid it. Load quicksave and tried an ambush by the bridge and they went the other way. Ambush stance feels so useless if AI can just see me. Is it a mod that does this or is this in vanilla?. If not is there a mod that removes AI true vision cheat? (I already searched and can't find one)
Автор сообщения: AurumHawke:
Don't have a way to disable it, but the developers are at least keeping an eye on detection mechanics (per patch 4.0.5 note on transform vs scouting, even if it's battle detection). So there's a chance it might behave more naturally in the future.

Автор сообщения: Jukelo
Автор сообщения: Alan
The AI absolute can see through ambushes, and will retreat away from strong armies even when the ambush is not broken. It's incredibly obvious, reproducible, and easy to prove.

And yet there's plenty of us who have been making good use of ambushes for years.
I think you ought to provide some pretty strong evidence to back that outlandish claim.
Absence of Evidence is not Evidence of Absence. Ignoring evidence is even less so.
Ambushes work because the AI is programmed to walk into them when it calculates army power as sufficient to win (attack formula must be separate from autocalc, since they do attack into autocalc losses), or the random chance it's forced to ignore it's there.
A great place to observe this behavior is RoC Ice Court holding the pass against Valkia and her vassal tribe - the ambush point covers the pass and is within 80% of standard movement range to the settlement.

Given your ambush army is still in ambush stance during the AI's turn:
If they're forced to ignore the ambush, they'll walk right in/through (and out and around, since your ZoC is active again, if the ambush fails).
If they calculate winning a normal battle and an ambush defense, they'll walk right into it (and fight if the ambush fails).
If they calculate winning a normal battle but not an ambush defense, they'll walk to a point exactly outside of the ambush zone, in reinforcement range for a later army to try, and ambush if they have enough movement left to do so.
If they can't even win a normal battle, the only way they'll approach is for an ambush of their own (AI changes stance after moving).
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If the AI did not spot you, then it will not try to avoid the ambush. Are you certain the ambush wasn't foiled?
I've actually googled this issue before posting and saw many people claiming AI can see ambush armies. Also I did like 4 quicksave load and different ambush positions and everytime the AI would skim the edges of my ambush circle to get to their city. What I'm looking for when I posted this is if anyone knows a way or a mod to disable this AI truesight cheat.
A lot of people do believe that the AI is cheating to avoid ambushes, but I generally believe they don't understand how ambush percentage works.

I would need to see some proof to change my mind.
Автор сообщения: Natureleo
I've actually googled this issue before posting and saw many people claiming AI can see ambush armies. Also I did like 4 quicksave load and different ambush positions and everytime the AI would skim the edges of my ambush circle to get to their city. What I'm looking for when I posted this is if anyone knows a way or a mod to disable this AI truesight cheat.

Is your ambush failing though?
Автор сообщения: Natureleo
I've actually googled this issue before posting and saw many people claiming AI can see ambush armies. Also I did like 4 quicksave load and different ambush positions and everytime the AI would skim the edges of my ambush circle to get to their city. What I'm looking for when I posted this is if anyone knows a way or a mod to disable this AI truesight cheat.
What probably happened is your army was spotted. This is a common misconception and while it can seem like it's happening to my knowledge there is no "AI truesight". If there was disabling it would likely be a top mod.
Отредактировано SpeaksTooFast; 6 ноя. 2023 г. в 11:09
On higher difficulties AI seems to have truesight on non-ambush armies. If they see an army suddenly disappear then they will play defensively until the army is seen.

Best way to avoid this is either 1) Go into ambush away from intended position and move in ambush to the place you want to hold, or 2) use a hired lord or a very weak army as bait in front of the ambushing army.

Why in front? If the AI doesn't have it's march order blocked, even if the ambush fails they will commit to fighting the bait despite the presence of a supporting army. Even if that support is vastly superior than the attacking stack. Obviously be careful around Skaven and Beastmen who have a chance to ambush by default.

Obviously be sure to check event pop ups to make sure your ambush isn't being detected either.

I have no evidence that I can speak to that confirms AI truesight, only circumstances that seem to suggest the AI knows the exact position of every army I have available when they are not ambushing and makes decisions based on that knowledge.
Отредактировано Ruffian; 6 ноя. 2023 г. в 11:16
I also noticed it, once in a while.

The ambush isn't foiled, but the enemy A.I. take the [insert a cardinal direction] path, if you reload your save and move your character on the same path, then the A.I. will change it's mind and take an other route to your base.

It does not happen often, but still feels like a massive cheat/bug.
The computer knows where all your ambushing armies are because its the computer that is running the game. The AI is actually programmed to pretend that it doesn't know where your armies are.

That being said, if you saw an AI army go into ambush stance right in front of you, would you march straight into the obvious trap?
Автор сообщения: Da_Higg
The computer knows where all your ambushing armies are because its the computer that is running the game. The AI is actually programmed to pretend that it doesn't know where your armies are.

That being said, if you saw an AI army go into ambush stance right in front of you, would you march straight into the obvious trap?
It'd actually really be cool if they made there be a chance that the AI will stand their ground or even go into ambush themselves instead of running into an obvious ambush trap. Maybe even make it based on factions and leaders like Skaven being skittish and harder to fool if they see an army just disappear while Khornite armies behave more recklessly and charge in even if they "know" the ambush is there.
Отредактировано Holden Bloodfeast; 6 ноя. 2023 г. в 12:27
Oddest anecdote I have ever encountered in the game regarding "truesight" was when there was an enemy province in a corner location with no other factions than me or the enemy nearby. It was quite distant, more than a full march away.

My army was sitting next to my closest settlement in ambush stance, and the enemy just kept sitting in their capital. Whenever I moved the army - still in ambush stance - away from my settlement, enemy army would enter my territory in raiding stance. And if I walked my army back to ambush in front of my settlement, enemy army would back off. I continued this multiple rounds and the behavior was always the same.

To me it looks like that enemy generally doesn't know your whereabouts, but sometimes the stance glitches even if you do not get spotted. Or what do I know. Maybe in this scenario enemy knows if there is an army in region, just not where exactly.
The Ai, like the human player should be walking across roads, which give the most movement.

At times reloading and placing your army at a ambush on the road makes the AI suddenly not move across the road. Yet reloading and moving your ambush of the road makes the AI take the road.

it's a huge coincidence, but at times it does feel deliberate on the AI to just stay outside your ambush radious.

Now, I've not seen this anymore since IM launched.
The AI absolute can see through ambushes, and will retreat away from strong armies even when the ambush is not broken. It's incredibly obvious, reproducible, and easy to prove.
Автор сообщения: Alan
The AI absolute can see through ambushes, and will retreat away from strong armies even when the ambush is not broken. It's incredibly obvious, reproducible, and easy to prove.

And yet there's plenty of us who have been making good use of ambushes for years.
I think you ought to provide some pretty strong evidence to back that outlandish claim.
Gotta admit, I have seen this too, tho I dont find it easy to reproduce. It seems random, sometimes(pretty rarely in my experience) they skirt around the edge of your your "zone of control" like they can see the army there. Other times they walk right into it.

I'd have to actually document it, but at a guess id say the AI seems like it can see my ambushes 1 or maaaaaybe 2 times out of ten (tho its probably actually less than that, human memory being what it is, i remember the failures more than the successes). Reloading a save while in game will have the AI do the same thing again, while exiting the game and then loading seems to "reset" their behavior.

For me this happens rarely enough that Im not too bothered by it, but would love more data, especially since this is always a very polarizing issue/claim when it comes up in these forums
Отредактировано manniepants; 6 ноя. 2023 г. в 16:46
Автор сообщения: Jukelo
Автор сообщения: Alan
The AI absolute can see through ambushes, and will retreat away from strong armies even when the ambush is not broken. It's incredibly obvious, reproducible, and easy to prove.

And yet there's plenty of us who have been making good use of ambushes for years.
I think you ought to provide some pretty strong evidence to back that outlandish claim.
I'm very happy for you.
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Дата создания: 6 ноя. 2023 г. в 10:32
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