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Rapporter et problem med oversettelse
Edit: I see your comment. When you say long load times, how long are you talking?
What takes ~26s is likely deserializing the contents read into their internal game state structure, and moving stuff to the GPU.
My argument is that since they already have most of that state loaded (I'm loading the exact same game) into their game state structure and to GPU, there should be no work, it should be instantaneous.
And loading similar games (like a couple of turns early) should be minimal work.
Usually when we see people talking about slow loads they're talking about like 1 minute+ for battles or like 3-5+ minutes or something, (always due to platter drivers and sata ssd's, but sometimes it can be just a low quality/slow M2.)
Your load times aren't bad at all, but if you want them faster your best option is to get some extremely fancy, blazing fast M2. I haven't looked into such a thing as I've always found mine adequate, (I upgraded to M2 in WH2, used to have like 3+ minute waiting times on battles with sata :S)
The issue is with TW3: it shouldn't be loading stuff it already has in memory.
26 seconds is enough to frustrate me, specially when I forgot to give order to an army, clicked on end of turn, and realize I have to reload -- there goes another 26 seconds ... stuff like that happens often enough that it frustrates me.
Specially, because I'm pretty certain if loading was done smarter, as I'm pointing out, it could be almost instantaneous in some cases like loading the same campaign or or two turns back.