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If you want your sleds to pull their weight and earn their spot in the army, they need to get into melee.
As for tips for using Kislev. The regular Armoured Kossars can deal with most threats and can hold up enemies long enough for support to arrive either in the form of magic, cavalry(or sleds) or flanking Streltsi.
Ya'll can thank me later.
They are probably Kislev's best unit against VC so for all those Vlad OP threads they are a letit answer but beyond that I feel that normally I have better options.
Sure, you can do that, if you wanna spend 30 minutes in every battle whittling down the enemy army. Run from every double army or waagh, take cities with attrition because you can't actually take a city and generally be useless in all non-standard engagements.
Kislev, unlike most factions with hybrid units, actually have decent hybrid units, don't be afraid to throw your armored kossars in to melee in early game fights. Your Ice Guard are also not as worthless in melee as SoA. The Ice mages of Kislev have the most destructive blob-killer spell in the game, corral the enemy into a blob and use it.
There are definitely better options but I've had 2-3 sleds tear through at least 5-6 units. LOS issues are a big deal in this game so maybe I just got lucky with the maps though. The units were demons and chaos warriors btw so I actually have a high appreciation for the sleds.
Edit: and research the tech Pirate's Weapons very, very early! it's nuts!
Is this sad boring lazy cowardly stat way of playing just remind you of Command and Conquer when you just built 50 mammoth tanks and rolled over everything
But effective.