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Empire still wants to play around handgunners and artillery. However, few key things changed. Instead of going for 4-6 hellstorm batteries now you go for only 2 hellstorm batteries and 4 hellblasters.
Why?
Because AI in WH3 recruits ♥♥♥♥ ton of heavy cavalry and single entity monsters. Hellstorms do nothing against monsters and usually 4-5 gunners is not enough to kill them.
So here is the best army comp i have figured out;
Lord + 2 Captains + Wizard(life) + Warpriest + 4 halberdiers + 5 handgunners + 4 hellblaster volley guns + 2 hellstorm rocket batteries.
Key thing here you want your captains and warpriest buffing halberdiers constantly and get their MD techs aswell. Also corners and chokepoints are your best friends, forests and bumpy maps are your biggest enemy.
Imo this is the best army comp since you are mostly gonna be fighting chaos and monsters. You wanna be able to kill those monsters.
Now obviously depending on the Lord and faction you are fighting against you can do different things, for example Markus should 100% go for huntsmen. Huntsmen Generals are great for stacking archers for cheap armies, or for example you can drop handgunners for archers/crossbowmen when fighting against low armor factions etc
Step 1 - Blast a wall
Step 2 - Set up a unit of handgunners directly looking through the breach
Step 3 - Send your Lord/heroes to other side of the breach to lure their units
Step 4 - watch handgunners eat them
Step 5 - swap the handgunners when they are out of ammo and if AI doesn't take the bait anymore just move the handgunners in and do the same thing for chokepoints in the siege map.
And if they have really strong units that can duel your Lord/heroes you can actually lure them outside of the walls and kill them with handgunners/hellblasters.
I actually won sieges with handgunners that would take me an hour to win with crossbowmen since AI dodges arrows pretty good nowadays.
Only thing about this strat is though, you need to make sure your lord and heroes have somewhat good resistances and healing, thats why i love life wizard aswell.
I've noticed that I actually dont have to focus on my melee infantry at all since AI is either dead before they approach them, or they just go for heroes instead. Gonna put 2 more heroes into the army and maybe 2 more artilleries instead of infantry, see how it works out. Cheers.
I fill in the rest with captains for additional buffer and anti-lord and anti-hero sniping. That was always my goto in WH2 and hasn't gone wrong for me in WH3 so far.
Have you had recent success with a single breach in the walls or do you need a few to get reliable line of sight?
By Sigmar, yes
similar to how i play the empire.
except i still send some infantry in because i like to watch them die, hmm i mean fight...
Lore of life is the best. That is why Bretonnia is one of the best faction. Easy life wizard at turn 1.
That and the fact they are a bunch of inbr...nope not going to say it.