Total War: WARHAMMER III

Total War: WARHAMMER III

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Falaris May 9, 2023 @ 12:34pm
How does glean magic work anyway?
I will call winds of magic 'mana' in this post.

Now, glean magic gives a power recharge rate of +80%, a power reserve gain of +0.1 per second (inverse for the enemy) and has a duration of 23 seconds (46 overcast) and costs 8 (12) to use.

At the face of it it lets you steal enemy mana to increase your own. Now, I'm not 100% sure on how power reserve/recharge works, but it sounds like it costs 8 mana to steal 2.3 mana.

That's.. not a good payout. Now, even accounting for the added value of reducing the opponent's mana, it seems like a fairly negligible amount.

You do get a +80% power recharge rate, so it could be used to regain mana faster - except that it's only in rare cases you would get more back than the 8 you use in casting the spell in the first place, making it a fairly dubious investment.


What, if anything, am I forgetting here? How can you make it more worthwhile?
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Showing 1-9 of 9 comments
Fryskar May 9, 2023 @ 12:37pm 
I guess mainly for pvp.
You lose less wom than the enemy, also you can trigger passives and stuff.
Falaris May 9, 2023 @ 12:41pm 
Originally posted by Fryskar:
I guess mainly for pvp.
You lose less wom than the enemy, also you can trigger passives and stuff.

The enemy lose 2.3 wom, you lose 5.7 - again assuming I calculate it right. Not sure that's worth it - especially since you pay points for every spell you bring, and they might not even have a wizard. (Unusual, but it could happen).
Andrewbh2003 May 9, 2023 @ 12:44pm 
niche spell but has use against magic heavy factions like VC, VP, TK and to a lesser extent LM

any faction that relies on healing basically

agreed though that its pretty niche and could use a buff
Fryskar May 9, 2023 @ 12:49pm 
Originally posted by Falaris:
Originally posted by Fryskar:
I guess mainly for pvp.
You lose less wom than the enemy, also you can trigger passives and stuff.

The enemy lose 2.3 wom, you lose 5.7 - again assuming I calculate it right. Not sure that's worth it - especially since you pay points for every spell you bring, and they might not even have a wizard. (Unusual, but it could happen).
Well, yes, looks like no matter what you do, you lose out magic. Overcasting has a slightly better return, but comes with misscast chance.

So its only triggering any passive rather cheap, speeding up your regen and slowing theirs.
Idk if thats enough to use it for pvp, i barly ever used it in sp.

Didn't kairos get or used to get an item for more wom return?
Still another cheap spell likely has more value.
Scr(A)tch May 9, 2023 @ 7:37pm 
In SP you can get cost reductions and other buffs that can make it somewhat worthwhile.
SpeaksTooFast May 9, 2023 @ 7:43pm 
I think it's one of those abilities that they were afraid of being too good, especially since it was included in a base race and they had heavily nerfed the WoM since the last game. So instead of being too good, or even good in general... it just ends up being a super niche spell that is rarely useful or worth the time it takes to click unless you are trying to max passive up time.
The Sand Witch May 9, 2023 @ 8:29pm 
Originally posted by Fryskar:
I guess mainly for pvp.
You lose less wom than the enemy, also you can trigger passives and stuff.

it's admittedly junkish in pvp too. Kinda nobody takes it. It's far from being wom-cost effective anyway
Dragondino Aug 18, 2023 @ 8:26am 
what about lords of change tho they get that spell for free and twice in sp?
ps: do they even get it in pvp
Last edited by Dragondino; Aug 18, 2023 @ 8:27am
Mastigos May 18, 2024 @ 9:39am 
Try it with +200% spell power.
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Date Posted: May 9, 2023 @ 12:34pm
Posts: 9