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2/3 or their arty is great. Both, the magma cannon and dreadquake can kill most other arty fairly quick, dreadquakes can even wipe one in a single shot.
The skullcracker and iron deamon are not arty, they are more chariots. Imo they shouldn't compete on arty slots.
Op complains about not beeing able to manualy order arty to shoot an area. It happens and sucks.
I think you misunderstand the issue.
When your melee are engaged with enemy melee, if you just click on the enemy units to fire, your artillery will shoot as many of your own units as the enemy's.
This is why once melee is engaged you set your artillery to target the ground in such a way that the impact circle lands only on the enemy and not on your own troops.
Chaos Dwarf artillery and war machines cannot do this.
Empire mortar can target ground, Dreadquake mortar cannot.
Empire steam tank can target ground, Iron Demon cannot.
All cannons from various races can target ground, Magma Cannon cannot.
Empire and Cathay rockets can target ground, Hellshrieker rockets cannot.
Chaos Dwarf artillery and war machines cannot do what their equivalents from other races can do - which implies this is a bug or an oversight, not an intentional design choice.
From a lore perspective, that would only make sense for goblins engaging enemies, when it's Chaos Dwarf units, they wouldn't do that.
It may not be a bug per-se, but it's definitely at the very least an oversight.
There is no evidence, and no reason to think, the Devs made rockets, cannons, and mortars for this faction to be like WW1 mustard gas, but did not make rockets, cannons, and mortars from other factions to be like WW1 mustard gas. At this point, you've apparently been reduced to absurdity.
It's ok to admit it's a problem that should be fixed. You don't have to keep doubling down on a position that you can now see is flawed.
Magmas and dreadquakes are insanely powerful and i'll claim dreadquakes outmatch all other arty for aoe dmg. Even a queen bess is a poor joke compared to those.
Deathshrieks suck hard.
Pretty sure you're lost in the wilderness and there's no way for you to find your way back to the point of this thread.
@Oni-Lyrics
What do you mean? What Chaos Dwarf artillery can manually target ground? I am referring to when you hold alt and right click to attack ground. Only the hellcannon can do that that I have seen and I've tested all the other artillery
To be specific, I said "one of the worst" not "the worst." I'm not trying to nitpick, though. The Dreadquake is useless once your army has reached melee range because if you use it, you'll wipe out your entire army.
If you have one unit holding a chokepoint for example, and the entire enemy is massed up behind that chokepoint, you SHOULD be able to target the ground far enough away from your unit to slaughter the enemy but keep your unit safe. You can't do that, which means using the artillery in that instance will probably just lose you the battle rather than win it.