Total War: WARHAMMER III

Total War: WARHAMMER III

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Funky Monk Apr 27, 2023 @ 7:15am
Ogre Kingdoms have been in development since 2018?
Well here is an interesting video from Gbob today: https://youtu.be/Osuhoq23gik

What do you guys think?
(Also please fellas, don’t start arguing)
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Showing 1-13 of 13 comments
Funky Monk Apr 27, 2023 @ 7:20am 
Originally posted by Slaanesh Cultist:
Yea, they were in Warhammer 2. Did you not play that?
Well yes, but they were added in 2021 without Skragg
Last edited by Funky Monk; Apr 27, 2023 @ 7:20am
Zeek Apr 27, 2023 @ 7:23am 
Well like he said, maybe ogres were planned as the last DLC for game 2 but then Covid happened.

We'll likely never know.
MrSoul Apr 27, 2023 @ 7:25am 
Ah those sweet halcyon days at tail end of 2.

Going off that I bet chorfs been in dev for long time and ideally we’re planned for closer to launch of even just RoC.
Funky Monk Apr 27, 2023 @ 7:31am 
Originally posted by Zeek:
Well like he said, maybe ogres were planned as the last DLC for game 2 but then Covid happened.

We'll likely never know.

It could also be that CA couldn’t fit the Ogres in the Vortex map so they put em on hold for WH3.

Maybe, I dunno…
Funky Monk Apr 27, 2023 @ 7:33am 
Originally posted by Mr.Soul:
Ah those sweet halcyon days at tail end of 2.

Going off that I bet chorfs been in dev for long time and ideally we’re planned for closer to launch of even just RoC.
Yeah, I do think that if WH3 didn’t have such a rough launch, we would’ve gotten Chorfs back in 2022
DarkFenix Apr 27, 2023 @ 8:15am 
I'd speculate that there were tentative plans to give Ogres the Norsca treatment, y'know, putting them in both games as a full race addition, but it didn't pan out so we ended up with a very limited playtest of Ogres in TWW2 and they were only added as a full race in game 3.
Fear2288 Apr 27, 2023 @ 8:19am 
Originally posted by Funky Monk:
Originally posted by Mr.Soul:
Ah those sweet halcyon days at tail end of 2.

Going off that I bet chorfs been in dev for long time and ideally we’re planned for closer to launch of even just RoC.
Yeah, I do think that if WH3 didn’t have such a rough launch, we would’ve gotten Chorfs back in 2022
Maybe, maybe not.

I do remember reading something about how post-release fixes for issues/balance ended up pushing the release of Immortal Empires and DLC back but only a month or two.

So we may have gotten the Chaos Dwarves in early/mid February or late January instead.
James Howlette Apr 27, 2023 @ 8:24am 
Not really that surprised by that news at all.

Between covid delaying everything everywhere from around 2019-2020 and the fact that Ogres, Daemons, and Chorfs where all shoe ins for game 3 considering they were full on table top factions with solid lore and armies, it seems pretty reasonable that the lot of them have been in the back of CA's mind for quite a while.

A little odd that the ogres ended up as unpolished as they are given how long they seemingly were in serious development though. "CA rushed them since they were the FLC" has been kind of the go to "excuse" as to their rough state but now that's clearly not actually the case. They probably still were just investing more of their time into the other game 3 races, but it's a bit concerning to me that ogres were actually "in the oven" for so long and still came out "under-cooked".
Last edited by James Howlette; Apr 27, 2023 @ 8:26am
Oni-Lyrics Apr 27, 2023 @ 10:00am 
whhhy is this important? i dont get it
Funky Monk Apr 27, 2023 @ 10:02am 
Originally posted by Oni-Lyrics:
whhhy is this important? i dont get it
I d.dn’t say it was important, I said it was interesting
gachi is manly Apr 27, 2023 @ 1:30pm 
Well I've known for a long time to keep their employees working, CA keeps different teams working on main entries and dlc separately.

I know that rustles a lot of peoples jimmies when they hear that some content is developed alongside the main game then later sold as dlc since it seems like they're withholding content, but that's just how the business works.

The only other way to keep your artists and graphic designers busy while coders do their thing is to have side projects going on at the same time. Otherwise you have to lay off those people after main releases then rehire them or keep them on a limited contract basis. Lots of companies like to keep their talent in-house and full-time employed.
Last edited by gachi is manly; Apr 27, 2023 @ 1:31pm
Hex Apr 27, 2023 @ 1:56pm 
To keep churning content out, you have to start making stuff before the next stuff is out. Not all aspects of the game can be developed at the same time either.

For example, firs the art team makes the units, but while they are doing that the gameplay team can't work on them because the animations are not finished so they don't know how units attack so they can't adjust values. So what does the gameplay team work on in the meantime? On something else. So once the art team is done with faction 1, they start working on faction 2 while the gameplay team is still working on faction 1.

Just like a painter can't paint a house while it's being built.
Emilia Tempest Apr 27, 2023 @ 2:05pm 
Originally posted by DarkFenix:
I'd speculate that there were tentative plans to give Ogres the Norsca treatment, y'know, putting them in both games as a full race addition, but it didn't pan out so we ended up with a very limited playtest of Ogres in TWW2 and they were only added as a full race in game 3.
Due to what happened to Norsca, which wasnt playable in the game they came in as a preorder DLC for nearly a year after ME release.
Didnt want to risk that stuff happening again, WH3 sure didnt launch in a good state at all. Having that repeat for a 2nd time would've probably been another huge nail into the coffin.
Just imagine the hype for ogres, just for them to not be playable in WH3.. it was a good call they didnt try the same thing they did with Norsca.
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Date Posted: Apr 27, 2023 @ 7:15am
Posts: 13