Total War: WARHAMMER III

Total War: WARHAMMER III

View Stats:
Tanuki Tales Mar 18, 2023 @ 7:51pm
Ever feel the bad guys are just better?
This is more a generic Warhammer Fantasy musing than specifically TW:WHIII, but since the latter takes place in the former, bob's yer uncle.

Anybody else feel like the evil/monstrous/chaotic/etc. factions just seem more interesting, both thematically, visually and mechanically? I couldn't care less about the High Elves, The Empire, Kislev, Cathay, Bretonnia, Southern Realms or the Wood Elves (for the most part). The Dwarves only have a soft spot in my heart because of the Gotrek and Felix novels and because I like Dwarves in fantasy fiction in general. Norsca also kind of falls here too, because they're also pretty much "Evil vikings with some cool monsters". Vampire Counts also skate close, but that's more just because of how generic some of their stuff is, even though they have some Giga Chad named characters that save them.

Chaos Dwarves, Daemons, Lizardmen, Tomb Kings, Ogre Kingdoms, Skaven? Love them. Absolutely love them.
< >
Showing 1-15 of 28 comments
ChuTheMan Mar 18, 2023 @ 7:53pm 
Mechanically i think comes down to it just being newer, the devs have learned new stuff, maybe new tools aswell, more people working on it ect ect.
A lot of the older factions (who are mostly "good" factions) do need a rework.

races like WoC and Beastmen, who are both "bad" guys were god awful boring before they got their rework.
RandomDude Mar 18, 2023 @ 7:58pm 
I tend to gravitate towards the evil factions more than the good, for sure.
Zeek Mar 18, 2023 @ 8:00pm 
Originally posted by RandomDude:
I tend to gravitate towards the evil factions more than the good, for sure.

Same. Even in other settings. The bad guys are just more interesting imo
Shellbie Mar 18, 2023 @ 8:02pm 
Sometimes, less is more.
Tanuki Tales Mar 18, 2023 @ 11:16pm 
Originally posted by Shellbie:
Sometimes, less is more.
Come on now, the only semi-interesting thing about, say, The Empire, is the Steam tanks or the Luminark of Hysh. They otherwise wouldn't be out of place from your average historical fantasy setting.
MrSoul Mar 18, 2023 @ 11:26pm 
Good guys are okay for a good you versus unstoppable forces of a reality bleeding into realm of hungering daemon-gods match up. Really enjoyed the Kislev campaign, but maybe they're the exception that proves the rule as they have a more...interesting roster than some of other order factions with the bears and all.

Also Brettonia makes for a good proxy Army of Darkness strategy game.

Overall though, I play Dark Elves, because yes, I just find them better for a lot of reasons you listed, also hydra, hydra are dope.
Last edited by MrSoul; Mar 18, 2023 @ 11:27pm
Ares Mar 18, 2023 @ 11:40pm 
Fantasy is always like this. The "good guys" are for people who are into the fantasy of the righteous noble hero, the "bad guys" are for the people who want a fantastical experience.
Fendelphi Mar 18, 2023 @ 11:47pm 
Originally posted by Tanuki Tales:
Originally posted by Shellbie:
Sometimes, less is more.
Come on now, the only semi-interesting thing about, say, The Empire, is the Steam tanks or the Luminark of Hysh. They otherwise wouldn't be out of place from your average historical fantasy setting.
Demigryphs. A bunch of mages. Warrior Priests with actual holy powers.
The Empire has some reflections of history, but they still ooze fantasy.

The appeal of the "good guys" is that they are usually empire builders and try to consolidate and protect their lands.
Which makes them a good foil for the "bad guys".
Basically some are trying to build sand castles, while the others are set to topple them.
Migromul Mar 19, 2023 @ 12:48am 
Hm. I find some faction of the lizards and high elfs quite interesting:
- tictac'to for example with its flyers
- Nacai, with its horde-mechanic. The only "true" horde faction, which remains (all others are hyprids, even the beastmen have own buildings, now.)
- even Itza, because it starts with Kroak

of the high elfs:
- Imrik with its dragon-quests. They're even more interesting now. You don't need to fight the dragons immadiatley (in comparison to part II,) if you want to gain them.
- Teclis. I just LOVE the magess
- and Yvresse with its special troops, including flying riders. (the only high-elf faction, that has them. all other flyers of them are flyer on their own and single entities.)

But on the basis, you're more or less right. The evil forces are generally more interesting
Especially the scaven factions have some interesting features. But also dark elfs (although I don't realy like them.) and chaos-demons.

But all faction are interesting in one way or another. The only real 08/15-faction is the empire imho. But maybe, that's only because they're the main human-faction. Although Bretonia is also a human-factiion. But they are focused on cavalery. While the Empire don't have focus on a specialaty, except of two leaders, but:
- Gelt doesn't get near to Teclis imho.
- And I don't realy like religious fanatcis (e. g. Volkmar), especially those of the hypocritic order-gods.
But I also don't like Bretonia very much... I just can't handle them. (They're too micro-managing for my taste.) And they're also qute hypocritic imho. (with their "honor")

As I said the most LL, what are interesting are those of the scaven:
- I just LOVE skrolk. Let the pest stream out. and give a ♥♥♥♥ to Nurgle!
- Ikkit claw. Let there be haveoc amongst all
- Get out the beasts of Throt!
- and assassinate all, that oppose snitch!
But I love the scaven on a basis, because they're so extrem sneaky, regardless of LL. Snitch and Tretch drive that to tthe top, of course.


BTW: Lizards aren't evil! If any, they're at least neutral, but more order-oriented. (Chaos is their arch-enemy, after all...)
Tomb-Kings (with exception of Arkham) are also a neutral faction imho, Although more evil-oriented (their troops have undeads, after all...). But they trade with all, including order-factions and even can ally with them, because they don't spread vampire corruption (quite the opposite...)
SBA77 Mar 19, 2023 @ 2:05am 
Originally posted by Tanuki Tales:
This is more a generic Warhammer Fantasy musing than specifically TW:WHIII, but since the latter takes place in the former, bob's yer uncle.

Anybody else feel like the evil/monstrous/chaotic/etc. factions just seem more interesting, both thematically, visually
I'd say generally the bad guys tend to get the cool stuff, just look at the Empire from Star Wars, the Covenant from Halo, Sauron's forces in Lord of the Rings and even Thanos's army in the End Game. But I don't think that's the case here. Sure Chaos has some awesome demons but the "good guys" have some pretty cool stuff.

The Wood Elves and High Elves still have dragons, as all Elf factions in Warhammer do (and though the Dark Elves are my personal favorite, I think I like the High Elves' dragons better since they breath fire rather than poison gas.) The High Elves also have their white lions, which are kind of cool too. The Empire is mostly generic humans, but they do have somethings going for them like Griffons and demigryphs. And of course the Lizardmen ride dinosaurs, how can you beat that?

And yes you were your list of evil races was slightly inaccurate:
Originally posted by Tanuki Tales:
Chaos Dwarves, Daemons, Lizardmen, Tomb Kings, Ogre Kingdoms, Skaven? Love them. Absolutely love them.
In Total War Warhammer the Lizardmen are considered good guys; in TWW2 they got the Shield of Civilization perk and were thus part of the Ordertide too, though a lot of fans would say they are more Lawful Neutral than good. Tomb Kings and Ogre Kingdoms aren't exactly evil either. The Ogres are just mercenaries aren't exactly with Chaos, though they can get corrupted and mutated like everything else. It's the same with Tomb Kings. Yes they are skeletons, mummies, soul-powered living statues but, except for Arkhan they hate Nagash and the other undead and most of them still behave like living leaders rather than undead monsters.

Even the greenskins have become less evil overtime because the fans like them, like their 40k counterparts. They just love fighting and will fight anything and everything, good or bad, if they will provide them with a challenge and are gravitating towards the more neural end of the spectrum.
Last edited by SBA77; Mar 19, 2023 @ 2:19am
ArchAnge1LT Mar 19, 2023 @ 2:09am 
" I could care less about Empire".

Stopped reading right there.

On a more serious note, Empire most popular faction, so not sure what you are on about.
Last edited by ArchAnge1LT; Mar 19, 2023 @ 2:09am
Basarab Laiota Mar 19, 2023 @ 2:13am 
Lizardmens are the coolestest and they are the goodestest guys so I'm not sure wtf u r on about
Eren Jäger Mar 19, 2023 @ 2:50am 
No i love my man Karl-Franz and Tyrion is also nice to play. I like fighting for good guys and being outnumbered.
Migromul Mar 19, 2023 @ 3:07am 
Originally posted by SBA77:
Originally posted by Tanuki Tales:
This is more a generic Warhammer Fantasy musing than specifically TW:WHIII, but since the latter takes place in the former, bob's yer uncle.

Anybody else feel like the evil/monstrous/chaotic/etc. factions just seem more interesting, both thematically, visually
I'd say generally the bad guys tend to get the cool stuff, just look at the Empire from Star Wars, the Covenant from Halo, Sauron's forces in Lord of the Rings and even Thanos's army in the End Game. But I don't think that's the case here. Sure Chaos has some awesome demons but the "good guys" have some pretty cool stuff.

---

And yes you were your list of evil races was slightly inaccurate:
Originally posted by Tanuki Tales:
Chaos Dwarves, Daemons, Lizardmen, Tomb Kings, Ogre Kingdoms, Skaven? Love them. Absolutely love them.
In Total War Warhammer the Lizardmen are considered good guys; in TWW2 they got the Shield of Civilization perk and were thus part of the Ordertide too, though a lot of fans would say they are more Lawful Neutral than good. Tomb Kings and Ogre Kingdoms aren't exactly evil either. The Ogres are just mercenaries aren't exactly with Chaos, though they can get corrupted and mutated like everything else. It's the same with Tomb Kings. Yes they are skeletons, mummies, soul-powered living statues but, except for Arkhan they hate Nagash and the other undead and most of them still behave like living leaders rather than undead monsters.

Even the greenskins have become less evil overtime because the fans like them, like their 40k counterparts. They just love fighting and will fight anything and everything, good or bad, if they will provide them with a challenge and are gravitating towards the more neural end of the spectrum.

hehe, those thoughts is the reason, why I started the thread of the alignments of D&D for the factions..
< >
Showing 1-15 of 28 comments
Per page: 1530 50

Date Posted: Mar 18, 2023 @ 7:51pm
Posts: 28