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you also can use outposts to get high quality units outside of your unit caps.
tomb kings got a lot of love in wh3.
Also it would be great if CA LOOKED AT buffing the carrion units if they haven't done so already.
The leadship nerf leads to a situation where hero leadership auras a very important. Item like the crown of command or the icon of rulership help. Light Magic Liche Priests are also help with the "unbreakable" spell.
I had a fun campaing with Khalida and sat on pile of 50,000 gold with 5,000 income in turn 80. The economy is really busted now.
Depends but I don't think you can go wrong with Nek generally, light might suit if your army has little to no mobility which TK can do and choose to play around sep stalkers and bow ushabti, net would come in handy. Whatever you choose make sure to unlock a decent amount of spells first(1 point them) so you have more tools in your toolbox, your shooting yourself in the foot if you only decide to unlock 1-2 spells and max them.
The traits as you probably know on the heros are really important, wise for lichs, extra ranks to recruit on units for tomb prince(or make them tougher in battle with stat traits if you want) and for nerco's I think its best practice to only choose traits which increase extra ushabti or sep stalkers caps, these are much faster to acquire and will be your bread and butter. though the whole campaign.