Total War: WARHAMMER III

Total War: WARHAMMER III

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st0815 6 ABR 2023 a las 11:28 a. m.
Best damage lore of magic as high elves?
Hello, which of the numeros lores of magic avaible to the high elves has the best damage spells? I know lore of fire is/was good but there are many more and i haven't tested them all.
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Mostrando 1-15 de 22 comentarios
$alamander 6 ABR 2023 a las 11:31 a. m. 
Shadow is best for pure damage. Then fire. Beasts is pretty good if you can get a ton of winds and just spam flock of doom all day.
Última edición por $alamander; 6 ABR 2023 a las 11:31 a. m.
zefyris 6 ABR 2023 a las 11:46 a. m. 
Heavens is excellent as well. Fire, Shadow and heavens are the big damage lores among the 9 lore HE have access to. Others have less damage but more utility.
SpeaksTooFast 6 ABR 2023 a las 12:07 p. m. 
IMO it depends a bit on the army comp you plan to pair it with.
-In a vacuum I think Fire has some of the best pure damage spells but the most efficient ones can be hard to target.
-Shadows is one of my personal favorites as it is useful even if your front line is engaged due to reliable targeting
-Life is still great, especially if you plan to tank with lords/heroes/SEMs, the initial spell is good for popping lightly armored units while triggering your passive, and dwellers still puts out great damage but is probably due for a nerf
-Heavens can also be good as the comet can bring serrious pain but you need to make sure you are targeting mutiple units and they are pinned in place as the wind up makes it easily dodged otherwise.
BigRockWall 6 ABR 2023 a las 1:01 p. m. 
Also would tend to lean towards life in a "its my only caster in the stack" scenario. Dwellers is solid for damage, and heals rock for dragons etc.

Side note on HE casters. Caster lords of all lores can have dragon mount. Caster HERO only fire mage gets dragon mount. So my typical strat is life mage lord with fire mage hero in every stack that isn't led by a LL. That gives you 2 dragons that can cover life and fire lores. Pretty spiffy.
st0815 6 ABR 2023 a las 1:39 p. m. 
Publicado originalmente por BigRockWall:
Also would tend to lean towards life in a "its my only caster in the stack" scenario. Dwellers is solid for damage, and heals rock for dragons etc.

Side note on HE casters. Caster lords of all lores can have dragon mount. Caster HERO only fire mage gets dragon mount. So my typical strat is life mage lord with fire mage hero in every stack that isn't led by a LL. That gives you 2 dragons that can cover life and fire lores. Pretty spiffy.

I completly forgott about that. Great tip and I will try that.
Última edición por st0815; 6 ABR 2023 a las 2:09 p. m.
DaBa 6 ABR 2023 a las 1:49 p. m. 
I mean, it really depends on what you're aiming to do. For example, fire lore has good direct damage spells and a big selection of them, but close to no utility. But if you plan to clump up the enemy units then there are better options, for example lore of shadows or life, both also having other good utility. Meanwhile lore of darkness gives you spirit leech that is amazing versus single entities. There isn't one that's strictly the best.

Personally I prefer lore of shadows if I want to focus on damage spells. You get a decent single target spell that also slows down a unit, good for helping kill lords and heroes. You get the Pendulum which works great against lines of infantry and missile units. And you get a reliable vortex spell for clumps of infantry. And on top of that you get some good utility spells too. Very versitile magic lore with good damage spells.
st0815 6 ABR 2023 a las 3:19 p. m. 
Publicado originalmente por DaBa:
I mean, it really depends on what you're aiming to do. For example, fire lore has good direct damage spells and a big selection of them, but close to no utility. But if you plan to clump up the enemy units then there are better options, for example lore of shadows or life, both also having other good utility. Meanwhile lore of darkness gives you spirit leech that is amazing versus single entities. There isn't one that's strictly the best.

Personally I prefer lore of shadows if I want to focus on damage spells. You get a decent single target spell that also slows down a unit, good for helping kill lords and heroes. You get the Pendulum which works great against lines of infantry and missile units. And you get a reliable vortex spell for clumps of infantry. And on top of that you get some good utility spells too. Very versitile magic lore with good damage spells.

Which lore is the best against heavily armored chaos warriors? Fire is very disappointing against them.
Lunos 6 ABR 2023 a las 3:29 p. m. 
Shadow is the one of the best damage lores as well as being super versatile with it's targeting. You can also pair your caster with a Loremaster of Hoeth and grab spirit leech and earth blood on him to give you a mix and match of shadows, death and life magic.
BigRockWall 6 ABR 2023 a las 6:01 p. m. 
Publicado originalmente por st0815:

Which lore is the best against heavily armored chaos warriors? Fire is very disappointing against them.


Just some pointers with fire vs chaos. Burning head has no AP, so you will for sure be disappointed by it. Piercing bolts is 100% AP damage, so its your go to vs blobbed up chaos warriors. Also, flaming sword of rhuin is deceptive. It works on ranged as well as melee, and buffs everyone with flaming attacks (stops regen), magical attacks (bypass deamon phys res) and 30% increased base melee and ranged damage, for a whole minute when overcast to everyone in a 35 m AOE. It shouldn't be overlooked.

Not preaching fire as the best lore. But, it's the only lore that gives the caster hero a dragon, so it's worth learning how to use it efficiently.
SpeaksTooFast 6 ABR 2023 a las 6:23 p. m. 
Publicado originalmente por st0815:
Which lore is the best against heavily armored chaos warriors? Fire is very disappointing against them.
IMO and depending on army comp, shadows -> fire -> life
-If you have melee infantry, especially anything with decent AP, Mindrazor and flaming sword are both excellent spells. Good damage buff and magic attacks bypass any phys resist, Obviously tailor to what you are fighting.
-Piecing bolts and Pit of Shades are both great against blobbed or valuable engaged armored targets.
-Dwellers is also good AP damage and the heals from life can be great for utility and sustain.
st0815 7 ABR 2023 a las 2:29 a. m. 
Publicado originalmente por SpeaksTooFast:
Publicado originalmente por st0815:
Which lore is the best against heavily armored chaos warriors? Fire is very disappointing against them.
IMO and depending on army comp, shadows -> fire -> life
-If you have melee infantry, especially anything with decent AP, Mindrazor and flaming sword are both excellent spells. Good damage buff and magic attacks bypass any phys resist, Obviously tailor to what you are fighting.
-Piecing bolts and Pit of Shades are both great against blobbed or valuable engaged armored targets.
-Dwellers is also good AP damage and the heals from life can be great for utility and sustain.

Sadly I have basically no units with AP. I'm only having access to middle tier units and I think none of them have AP damage.

It's so bad even 2 full armies lost in auto resolve against Valkia. I won manually after killing Valkia with some rented Dragons luckily.
Última edición por st0815; 7 ABR 2023 a las 2:29 a. m.
A.Pot 7 ABR 2023 a las 2:35 a. m. 
Go Fire. Fire has lots of options and variety for different ways of killing your enemies. Need to hit a specific target that is far away? Fireball. Want to hit a lot of enemies engaged with your shield walls? Burning Skull. Fighting in a siege or want to hit a stationary group of enemies? Piercing Bolts, want to kill an especially large number of enemies? Flame Storm, but watch out for the friendly fire.

Vlad, Throgg or other characters with lots of healing giving you a rough time? Cast Flaming Sword to give your guys fiery attacks. Fighting Dwarfs, Chaos Warriors or other heavy armored forces? Cast Cascading Fire Cloak.
st0815 7 ABR 2023 a las 5:35 a. m. 
Publicado originalmente por BigRockWall:
Also would tend to lean towards life in a "its my only caster in the stack" scenario. Dwellers is solid for damage, and heals rock for dragons etc.

Side note on HE casters. Caster lords of all lores can have dragon mount. Caster HERO only fire mage gets dragon mount. So my typical strat is life mage lord with fire mage hero in every stack that isn't led by a LL. That gives you 2 dragons that can cover life and fire lores. Pretty spiffy.

I noticed that shadow mage heroes have barriers. Are they the only ones?
Justice 7 ABR 2023 a las 8:37 a. m. 
Lore of Life is, in my opinion, easily the best lore of magic in the game. It has extremely valuable healing spells and it also excels at dealing damage.

Dwellers Below is a strong stationary vortex spell which also deals direct damage within the circle as well. It's one of the highest damage spells in the game and using earth blood/regrowth for healing single entities is arguably the most efficient use of magic in the game.
BigRockWall 7 ABR 2023 a las 3:40 p. m. 
Publicado originalmente por st0815:
Publicado originalmente por BigRockWall:
Also would tend to lean towards life in a "its my only caster in the stack" scenario. Dwellers is solid for damage, and heals rock for dragons etc.

Side note on HE casters. Caster lords of all lores can have dragon mount. Caster HERO only fire mage gets dragon mount. So my typical strat is life mage lord with fire mage hero in every stack that isn't led by a LL. That gives you 2 dragons that can cover life and fire lores. Pretty spiffy.

I noticed that shadow mage heroes have barriers. Are they the only ones?

The shadow mage hero does not come with that as a standard feature. Barrier comes from the protected trait, which gives 20 missile res, 20 spell res, and 600 barrier. And any lore can spawn with protected trait. I look for that, or incendiary for the +75 charge and +75% weapon str.
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Publicado el: 6 ABR 2023 a las 11:28 a. m.
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