Total War: WARHAMMER III

Total War: WARHAMMER III

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MjauMix Apr 23, 2023 @ 8:41am
Chaos Dwarf too weak
they are too slow and too grumpy, also too many bills to pay.
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Showing 1-15 of 15 comments
Osprey Apr 23, 2023 @ 8:44am 
You talkin bout Chaos Dwarves or yourself?
Basarab Laiota Apr 23, 2023 @ 9:02am 
needz moar dakka
Ashley Apr 23, 2023 @ 9:54am 
Originally posted by Osprey:
You talkin bout Chaos Dwarves or yourself?
The last part makes me think it's about himself

Sorry to hear about your bills OP if you need to vent you can vent here
Last edited by Ashley; Apr 23, 2023 @ 9:55am
DaBa Apr 23, 2023 @ 10:03am 
Definitely a skill issue.
MjauMix Apr 23, 2023 @ 3:34pm 
Originally posted by WALTUH:
Originally posted by Osprey:
You talkin bout Chaos Dwarves or yourself?
The last part makes me think it's about himself

Sorry to hear about your bills OP if you need to vent you can vent here
How dare you, apoligize rn or Gaben will hear of this.
Lamp Apr 23, 2023 @ 3:43pm 
Just have to be extra organised.
Don't enable "labourers" in every province, just have one main labour hub at first and go crazy on raw materials. Don't even worry about armaments until you start your second province, raw mats are everything for the first bit.

Utilise tf out of the Chorfs many dirt cheap chaff units. They don't even have supply lines (that I've noticed) so you can chaff stack with the best of em.

What else... what else... Oh Caravans: So don't wait for it to prompt you for them to be ready every time because when your initial caravan is returning (could be 3-5 or even like 6-7 turns), it won't prompt you till its back. When your first caravan has completed hire another and get it going immediately instead of waiting for your main one to return home first.

I'm sure I'm totally overlooking some other big tips but I'm still waking up atm. Mayhaps the good denizens of the forum can build on this for you. GL.
FLU Apr 24, 2023 @ 2:59am 
Originally posted by Lamp:
Just have to be extra organised.
Don't enable "labourers" in every province, just have one main labour hub at first and go crazy on raw materials. Don't even worry about armaments until you start your second province, raw mats are everything for the first bit.

Utilise tf out of the Chorfs many dirt cheap chaff units. They don't even have supply lines (that I've noticed) so you can chaff stack with the best of em.

What else... what else... Oh Caravans: So don't wait for it to prompt you for them to be ready every time because when your initial caravan is returning (could be 3-5 or even like 6-7 turns), it won't prompt you till its back. When your first caravan has completed hire another and get it going immediately instead of waiting for your main one to return home first.

I'm sure I'm totally overlooking some other big tips but I'm still waking up atm. Mayhaps the good denizens of the forum can build on this for you. GL.

Meanwhile every other race is plug and play, while being ready to map paint from turn 1. CD are weak AND unfun in campaign.
Comrade Rat Apr 24, 2023 @ 3:02am 
Weak? They have more firepower than the death star.
FLU Apr 24, 2023 @ 3:07am 
Originally posted by Comrade Rat:
Weak? They have more firepower than the death star.

Their autoresolve is trash. I am not going to micromanage every single battle, sorry.
Verchial Apr 24, 2023 @ 4:45am 
Originally posted by Comrade Rat:
Weak? They have more firepower than the death star.
X2
Cyiel Apr 24, 2023 @ 4:47am 
Originally posted by DaBa:
Definitely a skill issue.

Definiterly a bill issue.

Originally posted by FLU:
Originally posted by Lamp:
Just have to be extra organised.
Don't enable "labourers" in every province, just have one main labour hub at first and go crazy on raw materials. Don't even worry about armaments until you start your second province, raw mats are everything for the first bit.

Utilise tf out of the Chorfs many dirt cheap chaff units. They don't even have supply lines (that I've noticed) so you can chaff stack with the best of em.

What else... what else... Oh Caravans: So don't wait for it to prompt you for them to be ready every time because when your initial caravan is returning (could be 3-5 or even like 6-7 turns), it won't prompt you till its back. When your first caravan has completed hire another and get it going immediately instead of waiting for your main one to return home first.

I'm sure I'm totally overlooking some other big tips but I'm still waking up atm. Mayhaps the good denizens of the forum can build on this for you. GL.

Meanwhile every other race is plug and play, while being ready to map paint from turn 1. CD are weak AND unfun in campaign.

Fun is subjective so it's not an arguement. Weak ? What ? Are you drunk ? They are all-rounder and multiple units from their roster are even top-tier accross factions.
Last edited by Cyiel; Apr 24, 2023 @ 4:50am
Ant Ra Apr 24, 2023 @ 4:54am 
They are truly not too weak. With their black powder infantry, thunder rifle and gleve alone, they can steamroll any AI faction. Not to mention the heavy stuff. The perfect nerf candidates. we can safely wait for this...

But the problem really lies with the AI and their inability to build up the somewhat tricky chaos dwarf economy and run it in a useful way, and to use their extremely strong but friendly fire dwarf shooters properly.

So, the AI chaos dwarves are indeed too weak, and significantly so. But in human hands? Certainly not. Auto resolve works well, too. With losses, sometimes heavy losses, yes. But that really applies to every faction. Autoresolve is just the shortcut that you have to pay for.
Last edited by Ant Ra; Apr 24, 2023 @ 4:55am
FLU Apr 24, 2023 @ 4:02pm 
Originally posted by Ant Ra:
Auto resolve works well, too. With losses, sometimes heavy losses, yes. But that really applies to every faction.

No it doesn't. You can comfortable autoresolve with all factions except vampire counts, skaven, and CD's starting at level 1. Bad autoresolve is bad design.
Nox Apr 24, 2023 @ 4:10pm 
Originally posted by FLU:
Originally posted by Ant Ra:
Auto resolve works well, too. With losses, sometimes heavy losses, yes. But that really applies to every faction.

No it doesn't. You can comfortable autoresolve with all factions except vampire counts, skaven, and CD's starting at level 1. Bad autoresolve is bad design.

That's just false.
Taifun_Vash Apr 24, 2023 @ 4:12pm 
Originally posted by FLU:
No it doesn't. You can comfortable autoresolve with all factions except vampire counts, skaven, and CD's starting at level 1. Bad autoresolve is bad design.
In my last Grom campaign before 3.0 I needed to do 99% of the battles even with a complete waaagh behind, because auto resolve wanted to kill half my army for every minor settlement with mostly mid to end tier units.
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Date Posted: Apr 23, 2023 @ 8:41am
Posts: 15