Total War: WARHAMMER III

Total War: WARHAMMER III

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Why does this new DLC character from cathay have a wild start
How come he is in lustria is that in the lore?
but why does he start out with 3 settlements that is insane while most otherst start with maybe 1 or 2 max
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Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:
How come he is in lustria is that in the lore?
but why does he start out with 3 settlements that is insane while most otherst start with maybe 1 or 2 max

Please note that he only starts in Lustria for the Immortal Empires campaign (and even then its one of the few dual starts in the game where he also has his home city). Not in the Realms of Chaos campaign.

As for the reasons:
- Main logical reason is faction diversity, having different factions face different enemies.
- Lore reason is "he is trying to highjack the lizardmen's geomantic web to empower the Wu Xing Compass".
It's silly and unbalanced

Αναρτήθηκε αρχικά από Filthy Pollo:
Why not?

& they are shifting factions left and right rather than making the map bigger or open mountain provinces.



Αναρτήθηκε αρχικά από Garatgh Deloi:
Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:
How come he is in lustria is that in the lore?
but why does he start out with 3 settlements that is insane while most otherst start with maybe 1 or 2 max

Please note that he only starts in Lustria for the Immortal Empires campaign (and even then its one of the few dual starts in the game where he also has his home city). Not in the Realms of Chaos campaign.

As for the reasons:
- Main logical reason is faction diversity, having different factions face different enemies.
- Lore reason is "he is trying to highjack the lizardmen's geomantic web to empower the Wu Xing Compass".

Still though most people play immortal empires and this gives him too much power and is unbalanced.

they are running out of space so they are just placing people in wild and not acurate locations ... but i guess they can do what ever after shi**ing on the community hahaha
Αναρτήθηκε αρχικά από Garatgh Deloi:
Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:
How come he is in lustria is that in the lore?
but why does he start out with 3 settlements that is insane while most otherst start with maybe 1 or 2 max

Please note that he only starts in Lustria for the Immortal Empires campaign (and even then its one of the few dual starts in the game where he also has his home city). Not in the Realms of Chaos campaign.

As for the reasons:
- Main logical reason is faction diversity, having different factions face different enemies.
- Lore reason is "he is trying to highjack the lizardmen's geomantic web to empower the Wu Xing Compass".

IE is the main campaign. Almost no one plays RoC nor should, it's not the best campaign so far imo.
Τελευταία επεξεργασία από Many-Named; 10 Σεπ 2023, 12:53
Αναρτήθηκε αρχικά από Garatgh Deloi:
Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:
How come he is in lustria is that in the lore?
but why does he start out with 3 settlements that is insane while most otherst start with maybe 1 or 2 max

Please note that he only starts in Lustria for the Immortal Empires campaign (and even then its one of the few dual starts in the game where he also has his home city). Not in the Realms of Chaos campaign.

As for the reasons:
- Main logical reason is faction diversity, having different factions face different enemies.
- Lore reason is "he is trying to highjack the lizardmen's geomantic web to empower the Wu Xing Compass".

So he's trying to steal one of the most annoying parts of the lizardmen? Please, take it from us, lol!
Because DLC = power creep = pay to get new shiny toys while leaving the old behind.
Αναρτήθηκε αρχικά από Many-Named:
IE is the main campaign. Almost no one plays RoC nor should, it's not the best campaign so far imo.

I'd argue that the "Champions of Chaos", "Forge of the Chaos Dwarfs" and "Shadows of Change" Legendary Lords are just as good (if not better) in the Realms of Chaos campaign.

Do note that they have their own campaigns and do not have to deal with the returning rifts, going to the chaos realms and all that other stuff that made the Realms of Chaos campaign so tedious (at least after the first one or two campaigns) for the original LL's.
Τελευταία επεξεργασία από Garatgh Deloi; 10 Σεπ 2023, 14:01
Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:

Still though most people play immortal empires and this gives him too much power and is unbalanced.

they are running out of space so they are just placing people in wild and not acurate locations ... but i guess they can do what ever after shi**ing on the community hahaha

Do I need to dig up my list the last time someone made this comment and question?
Edit: here you go.
Αναρτήθηκε αρχικά από Rianne:
Αναρτήθηκε αρχικά από Chillshotz:
Yuan bo has an absurd starting point. He should only start from the east. Why is he starting at Lizardmen area?? Jesus. His starting point is better in the east.

Again.
Why is Markus Wolfheart in Lustria?
Why is Alberic de Bordelaux in Lustria.
Why isn't Kroq-gar in Lustria.
Why doesn't Queek start in Karak Eight Peaks.
Why doesn't Skarsnik?
Why is Taurox not in Talabecland.
Why is Lokhir in Cathay.
Why is Nakai in Cathay.
Why is Ghorst outside Cathay.
Why is Zhatan the Black north of Cathay.
Why is Grombrindal in Naggarond.
Why is Imrik in the Badlands.
Why is Drycha not in Athel Loren.
Why is X in Y.
Why is A in B.
Etc etc etc.

The answer, faction variance when you start.
Τελευταία επεξεργασία από Aleera; 10 Σεπ 2023, 14:13
Αναρτήθηκε αρχικά από Many-Named:
IE is the main campaign. Almost no one plays RoC nor should, it's not the best campaign so far imo.

RoC map, like the Vortex map before it, is the main campaign.
Your personal dislike of the RoC campaign does not magically make it not the main campaign upon which game 3 is build.
Αναρτήθηκε αρχικά από Rianne:
Αναρτήθηκε αρχικά από Many-Named:
IE is the main campaign. Almost no one plays RoC nor should, it's not the best campaign so far imo.

RoC map, like the Vortex map before it, is the main campaign.
Your personal dislike of the RoC campaign does not magically make it not the main campaign upon which game 3 is build.

This is starting to change, the three SoC lords are the first, I think, to get all the cinematics, missions and mechanics in the IE campaign that they do in the RoC one.

As for starting positions, if all the lords were put in their lore-accurate places, people would complain they all start near each other and there's no variety in terms of their campaign experience. This way, at least, different lords of the same faction offer a different one.
Τελευταία επεξεργασία από Kristowis; 11 Σεπ 2023, 8:52
Rianne has made good points here, please lock this thread. :)
Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:

& they are shifting factions left and right rather than making the map bigger or open mountain provinces.
larger map = more memory space requirement = less players can play the game
For real tho, this game is already toeing the line of acceptable size by taking up over 100 Gb disk space. Their decision to save some memory space is going to have more impact on the overall playerbase than increasing the price of an optional dlc.
Αναρτήθηκε αρχικά από WhiteHornedRatMessiah:
Why does this new DLC character from cathay have a wild start
Probably for gamey balance reasons if we are being honest.
Honestly he makes much more sense in Lustria than Ostankya has in Dark Elf country. At least he's trying to do something for Cathay, and has his own settlement in there. Ostankya is just....out there.....for Kislev?
Αναρτήθηκε αρχικά από Valthejean:
Honestly he makes much more sense in Lustria than Ostankya has in Dark Elf country. At least he's trying to do something for Cathay, and has his own settlement in there. Ostankya is just....out there.....for Kislev?
Again same reason, probably:
Αναρτήθηκε αρχικά από SBA77:
Probably for gamey balance reasons if we are being honest.
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