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One unit can buff multiple units in proximity
ou have ying or yang lords that give themed buffs to the army and determine if your empires yinyanis in balance
while also being a cathay combat mechanic that gives units buffs if they are near units of the opposite yinyan
prettysure if you start a cathy campaign there should be a tutorial popup
The harmony buffs for units being near is entirely different and based solely on proximity. If you have one unit of one type and 18 of a different type all within range all should get the buffs.
Disclaimer that it's been a while since I've played Cathay so some of this may have changed but this is absolutely how it worked on release.
1. Whether an army is Yin or Yang depends on the lord. You can see on the campaign map one of the two symbols above the lord’s head. This symbol does not change regardless of army composition. You could have a Yin lord with nothing but Yang units, or a balance between the two and the symbol above them will remain Yin - seemingly indicating it’s still considered a Yin army.
2. You do not have to balance your armies between the two in order to achieve the harmony bonuses. Bonuses in battle are simply obtained by putting Yin units near Yang units and vice versa. Think of it as if each unit has its own sphere like lords/heroes do with leadership. You do not need to ensure your armies have 10 Yin and 10 Yang units to get these bonuses.
3. The +3 Yin/Yang you find with lords (maybe heroes too, I forget) I believe - I’m not sure - relates to either the lord’s Yin/Yang sphere (ie can affect more units) or boosts the harmony bonuses further for the units they are close to.
2) The Lord you are using will decide if the army is Yin or Yang in regards to harmony and tech bonuses.
3) 1 Yang unit can boost many Yin units and the same can be said for 1 Yin using boosting many Yang Units, take note however that the units must be close enough for them to boost eachother, this is in battle.
4) Lord/Heroes can boost Yin/Yang Units so long that the opposing unit is either Yin or Yang depending on which one your Lord/Hero is.
5) The Yin/Yang mechanism give bonuses to all your units(minus lords/heroes) if they are in Harmony( by harmony i do not mean the campaign one but the battle one, read the 3rd point )
Units have a yin / yang bonus based on proximity to a unit of the other, regardless of the map harmony? or is it cancelled if not in map harmony?
certain building and heroes / lords affect your map harmony.
I think that a lot of people didn't get all of this despite some people thinking it was perfectly clear.
-The bonuses from tech apply as soon as they are researched to the applicable lords and are not affected by your factions overall harmony
-For battles just think of it as spearmen and archers, if they are close enough then they will receive the bonus, if not they will not.
--I think there is a visual effect that indicates they are in range and if you mouse over the unit card it should indicate weather or not it is working.
--In battles Lords and heroes may multiply the harmony buffs that units get but do not provide any yin or yang influence themselves.
-Your factions overall harmony indicated on the campaign map does exactly what it says and nothing else. This is affected by the types of lords, heroes, buildings and some events and it is beneficial to keep neutral... but even if you go off the deep end to either side all battle and tech effects should still apply normally.
These affect global harmony of the campaign map, nothing else. It doesn’t prevent the harmony buffs from units close to one another to occur during battles.
You are overthinking this as Speakstoofast said it.