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Relatar um problema com a tradução
However let me just reiterate why I'm iritated.
1) Time-frame - I get that's there's complications with bugs/patches/code but there have been unresolved issues 1 year plus. To me that's a suspiciously long time
2) Half- measures - like I said in a previous post they acknowledge problems, but don't fix them. Also they seem to rely on modders to do their job at this point.
3) Pharaoh -I know there are people interested in this game but I gotta think most of the Total War fanbase either wants focus on WH3 or the drop of a true historical title like Med3 or Empire 2 You go on Twitter and they are hyping this game to death and not even mentioning shadows of change which releases in a month or 2. Pharaoh is Oct.
I genuinely like WH3. Loved WH2. Again - my opinion- but there is a disconnect between CA and the fanbase that does make me question how they handle things
a reason could be that there are other more pressing matters? thats just a guess, since we dont know how exactly they prioritize different stuf.
for example, a bug that crashes the game is more important to fix than some graphical issues.
2) could also apply to the first thing i said, they know its there, but there is simply too much to work on to fix it all, so they have to pick and choose what to fix.
3) CA is a MASSIVE company, who also have/are making a whole new studio hiring around 100 more people.
companies that large can work on multiple projects at the same time without sacrifice on others.
for example, Pharaoh is not even made by the same studio as TWWH, it's CA sofia that makes that game. so that game have no influence at all over work done for TWWH