Total War: WARHAMMER III

Total War: WARHAMMER III

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Mantiquore Jun 21, 2023 @ 2:19pm
Be careful with your Endgame Crisis.
Just a little rant / advice towards the infamous endgame crisis.

In my case, it happened to be the Vampire Ascension Crisis at turn 102 with Reikland. In the end, I lost the campaign at turn 132 on Legendary campaign settings with Very Hard Battle difficulty. Any other crisis wouldn't have had this impact, but Kemmler, Mouisillion and the Carsteins got revived (I already beat them). In combination with the Antiplayer-Bias (which is becoming far worse, at least for Reikland after turn 80-90), there was no hope to recover from suck a strike. Archaon, Wulfrik, the Vampire Counts mentioned from above, Eltharion, Azgaroth and some other factions went straight in for the kill. I opened this discussion just to encourage people to carefully pick their campaigns.

However, has anybody experienced/noticed the same things regarding increased A.I-Behaviour in the late game/ with the Endgame-Crisis? Not that I mind it, as I usually get dragged in in every single war with Karl Franz, but if the game is literally sending every faction there is left after turn 100 to finish you, that might seem to be a little overkill and also exhausting as you have to play every single battle in order to barely stay alive.
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Showing 1-15 of 51 comments
IonizedMercury Jun 21, 2023 @ 2:23pm 
Plays on the hardest possible setting.

Complains about "anti-player bias".

Says it all.
Verchial Jun 21, 2023 @ 2:49pm 
I wish there was a higher setting than 200.

And an option for it to happen more than once. Just to keep things rolling.
Stankyarmpits Jun 21, 2023 @ 2:59pm 
Originally posted by IonizedMercury:
Plays on the hardest possible setting.

Complains about "anti-player bias".

Says it all.
I mean it's a real thing that even the devs stated they are looking into to fix.
SpeaksTooFast Jun 21, 2023 @ 2:59pm 
Originally posted by Mantiquore:
However, has anybody experienced/noticed the same things regarding increased A.I-Behaviour in the late game/ with the Endgame-Crisis? Not that I mind it, as I usually get dragged in in every single war with Karl Franz, but if the game is literally sending every faction there is left after turn 100 to finish you, that might seem to be a little overkill and also exhausting as you have to play every single battle in order to barely stay alive.
I thought that was 90% of the point of the end game crisis.

The end game crisis was never intended to be remotely balanced, it's just an optional difficulty spike for those who opt in.

Could it be implemented better? Absolutely. Have other games done this better? Absolutely. Unfortunately it's just a band-aid fix to tack on some "challenge".
Lunos Jun 21, 2023 @ 3:21pm 
Originally posted by Stankyarmpits:
Originally posted by IonizedMercury:
Plays on the hardest possible setting.

Complains about "anti-player bias".

Says it all.
I mean it's a real thing that even the devs stated they are looking into to fix.

It's also really well known at this point so if you play on Legendary, then you know what you are getting into and there is no point to complain about it. That said, it sounds like the crisis did it's job and was a game ender for OP. That's what it's designed to do. He says it's a bit much, I disagree. This game needs all the challenge it can get. I've already adapted to the anti player bias so much that if they remove it, I'll probably have next to no challenge left. That said, it's probably a good thing to tweak it for the overall health of the playerbase.
Stankyarmpits Jun 21, 2023 @ 3:24pm 
Originally posted by Lunos:
Originally posted by Stankyarmpits:
I mean it's a real thing that even the devs stated they are looking into to fix.

It's also really well known at this point so if you play on Legendary, then you know what you are getting into and there is no point to complain about it. That said, it sounds like the crisis did it's job and was a game ender for OP. That's what it's designed to do. He says it's a bit much, I disagree. This game needs all the challenge it can get. I've already adapted to the anti player bias so much that if they remove it, I'll probably have next to no challenge left. That said, it's probably a good thing to tweak it for the overall health of the playerbase.
So people can't complain about something that's broken?
feillyne Jun 21, 2023 @ 3:24pm 
Sadly, TW:WH devs never understood the difference between midgame and endgame. That is why there is no separate sliders/checkboxes for midgame separation or any actual midgame scenarios (Savage Orcs migrations, Vermintide(s), beastmen (re-)gathering) or any balance to the endgame.

After one of their teams ditched Three Kingdoms nonchalantly, it is impossible to expect any real 'fixes' or balance or polish any time soon...

CA's biggest issue is that they place their bets on a dead (okay, semi-dead) horse called the Realms of Chaos instead of making Immortal Empires their first and last focus. I mean totally. No quests, no dialogues, no cutscenes, no nothing for Realms of Chaos, all effort put into Immortal Empires instead of that horse manure. That means polishing intros, introducing land encounters and complex questlines to the Immortal Empires campaign, some sort of narrative without impacting conquest-style gameplay, and so on. And yes, balance or at least some plot twists to the endgame scenarios... not just factions and their berserk armies, um, going berserk.
Funky Monk Jun 21, 2023 @ 3:25pm 
You are playing on legendary diffculty and the whole point of the end game crisis is to give you a proper challenge. Seems to me you just weren't good/prepared enough
Stankyarmpits Jun 21, 2023 @ 3:27pm 
Originally posted by feillyne:
Sadly, TW:WH devs never understood the difference between midgame and endgame. That is why there is no separate sliders/checkboxes for midgame separation or any actual midgame scenarios (Savage Orcs migrations, Vermintide(s), beastmen (re-)gathering) or any balance to the endgame.

After one of their teams ditched Three Kingdoms nonchalantly, it is impossible to expect any real 'fixes' or balance or polish any time soon...

CA's biggest issue is that they place their bets on a dead (okay, semi-dead) horse called the Realms of Chaos instead of making Immortal Empires their first and last focus. I mean totally. No quests, no dialogues, no cutscenes, no nothing for Realms of Chaos, all effort put into Immortal Empires instead of that horse manure. That means polishing intros, introducing land encounters and complex questlines to the Immortal Empires campaign, some sort of narrative without impacting conquest-style gameplay, and so on. And yes, balance or at least some plot twists to the endgame scenarios... not just factions and their berserk armies, um, going berserk.
Yeah big true. Wish ROC would just get thrown into the trash where it belongs. All funds need to be put towards IE...aka what 99% of ppl play.
Lunos Jun 21, 2023 @ 3:28pm 
Originally posted by Stankyarmpits:
So people can't complain about something that's broken?

Oh people can complain, just don't put it on LEGENDARY difficulty and complain when you already know the state of the game. That's all on the player.
Stankyarmpits Jun 21, 2023 @ 3:32pm 
Originally posted by Lunos:
Originally posted by Stankyarmpits:
So people can't complain about something that's broken?

Oh people can complain, just don't put it on LEGENDARY difficulty and complain when you already know the state of the game. That's all on the player.
You are contradicting yourself. You say people can complain but can't complain? Which is it?
Lunos Jun 21, 2023 @ 3:39pm 
Sounds like you just want to argue for the sake of arguing. I'm not going to get into a fight with someone who just makes snide comments and doesn't post anything of value. I've already stated why I disagreed with OPs reasons and you haven't brought anything forth to counter that. I stand by my point. If you play on Legendary difficulty knowing the state of the game. That is all the players fault.
Stankyarmpits Jun 21, 2023 @ 3:58pm 
Originally posted by Lunos:
Sounds like you just want to argue for the sake of arguing. I'm not going to get into a fight with someone who just makes snide comments and doesn't post anything of value. I've already stated why I disagreed with OPs reasons and you haven't brought anything forth to counter that. I stand by my point. If you play on Legendary difficulty knowing the state of the game. That is all the players fault.
Sounds like you're avoiding my question. Wait I think I hear the beeping noise from your back peddling.

Lemme get it straight then. You're saying that players can complain about the obvious, broken player bias the AI has. But you're saying they CAN'T complain about the obvious, broken player bias when it's at its worst? Sound logic there bud.
Last edited by Stankyarmpits; Jun 21, 2023 @ 4:02pm
Lunos Jun 21, 2023 @ 4:10pm 
Ok clearly you are trolling at this point. I'm saying they can complain IF they have a legitimate complaint about balance issues in the game. Saying that a game is too hard when you put it on the hardest difficulty setting fully knowing it's balance state is not valid. Is that too much for you brain to handle? Sorry, I'll try to use less words next time. Thanks for letting for the forums know you bring 0 value to the discussions though. I'll not be responding to any further comments of yours. Good day.
Stankyarmpits Jun 21, 2023 @ 4:13pm 
Originally posted by Lunos:
Ok clearly you are trolling at this point. I'm saying they can complain IF they have a legitimate complaint about balance issues in the game. Saying that a game is too hard when you put it on the hardest difficulty setting fully knowing it's balance state is not valid. Is that too much for you brain to handle? Sorry, I'll try to use less words next time. Thanks for letting for the forums know you bring 0 value to the discussions though. I'll not be responding to any further comments of yours. Good day.
Wow attacking me on a personal level while still contradicting yourself? That's gonna have to be a report! Thanks for your input!
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Date Posted: Jun 21, 2023 @ 2:19pm
Posts: 50