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Can you throw bloodletters in with an undivided caster, sure but you are going to pay for it. Pair them with a melee lord some Khorne heroes and a Tzeentch caster, all of a sudden not so bad.
Warriors of Chaos is a faction that represents some mixtures of either marked or unmarked units.
You can theme or specialize them so that your entire army is unmarked or all marked or some mixture of the markings. Table top did this as well and where this system came from.
You can already do this in the form of just picking those units directly from the roster if they don't already automagically transform into the unit. They already have the required marks.
No. You might as well play one of the mono-god factions then. WoC allows you to mix and max marks if you want to just like DoC allows yuo to mix and match daemons.
Not really. What we have now allows for maximum flexibility and player choice.
People who want theme mono-god armies can do that and people who want mix-marked units can do that too.
No. Again, it goes back to table top. Daemons of Chaos and Warriors of Chaos were unique armies in the alter editions.
Why though? You can already do this yourself.
No, they should have access to most of the stuff from all the gods. It's their gimmick. Just like DoC should have access to most of the daemon stuff from all gods.
It seems like you're trying to solve problems that don't exist and apply solutions that end up being the mono-god factions we have now.
Well, have you actually gone into the custom battles to see what I'm talking about?
Because if you haven't, of course it wouldn't seem like an issue.
Well, that's understandable.
In the campaign it's not quite as big of an issue, but I just think that they could stand to do a little bit more interesting stuff with them in the MP.
Though I do think that they should have the chaos LLs be divided into the 5 main factions, at least in the menus anyway.
I say that because they could probably just have the DP, Archaon, Kolek, and Bel'akor all be under the Undivided faction subtext without actually changing how their factions work.
That way we'd have 2 LLs for each god's faction and 4 Undivided LLs.
Well, that's not entirely true.
I mean, if you look at the Undivided chaos lord or hero, he can be turned from a sword and shield lord to being a dual axe one when you pick the mark of Khorne.
But like I pointed out, I just feel like they Undivided army should really feel like it has access to the different stuff from each god's rosters and all, but not unlimited access.
I just feel like actually having your standard marauders, warriors, and chosen be able to be turned into their specific counterparts would help make it feel like you really had all 5 choices rather than just them being the same unit with only basic differences.
Because when you look at the halberd or great weapon chaos warriors, they just have 1 or 2 choices, which is a little deflating in terms of how it should feel.
And I also think they kind of handled each god's lords and heroes in less than a great way.
Don't get me wrong, the Khorne and Tzeentch lord and hero are fine, but I think they could've made the Nurgle and Slaanesh lord and hero more unique.
Not to mention how they should've also included the aspiring champions for each god too.
No offense dude, but just because you haven't looked at it yourself doesn't mean it's not an issue.
But they do.
Standard Warriors of Chaos Marauder (Sword + Shield):
Marks of Chaos (Khorne) -> Turns them into Marauders of Khorne (Sword + Shield.
Marks of Chaos (Tzeentch) -> Turns them into Marauders of Tzeentch (Sword + Shield.
Marks of Chaos (Nurgle) -> Turns them into Marauders of Nurgle (Sword + Shield
Marks of Chaos (Slaanesh) -> Turns them into Marauders of Slaanesh (Sword + Shield).
The above applies to Chosen with Sword and Shield as well.
Chaos Warriors (Great Weapon):
Mark of Chaos (Nurgle) -> Chaos Warriors of Nurgle (Great Weapon)
<Tzeentch, Slaanesh, and Khorne do not have great weapon variants>
Chosen (Great Weapon):
Mark of Chaos (Nurgle) -> Chosen of Nurgle (Great Weapon)
<Tzeentch, Slaanesh, and Khorne do not have great weapon variants>
Maybe, but you basically just agreed with me.
I do think that they could stand to at least reorganize the WoC roster a bit, but then again, I do think that they should just turn that roster into a single Chaos Undivided one as well.
I didn't post a thread about the WoC here in quite a while.
I just think that while the mark of chaos system seems cool, it wasn't implemented as well as it could've been.
Well, you kind of just pointed out exactly why it kinda sucks.
I just think it would've worked better like this
Standard Warriors of Chaos Marauder (Axe + Shield):
Marks of Chaos (Khorne) -> Turns them into Marauders of Khorne (Dual Weapons).
Marks of Chaos (Tzeentch) -> Turns them into Marauders of Tzeentch (Spears).
Marks of Chaos (Nurgle) -> Turns them into Marauders of Nurgle (Great Weapons).
Marks of Chaos (Slaanesh) -> Turns them into Marauders of Slaanesh (Whip and Shields).
That way the mark of chaos choice would actually have a bit more meaning instead of them all just being axe and shield guys with only the most basic of differences.
I just think that when you have 4 other choices which are pretty much the same, it kind of sucks a lot of the specialness out of the choices.
But you can already do this by just selecting those weapon variants directly like I said above.
For example if you want the slaanesh whips you just pick then directly without applying the mark because it's already done for you.