Total War: WARHAMMER III

Total War: WARHAMMER III

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rigolgm Aug 22, 2023 @ 5:19am
Noob question. Charging should be left late?
I'm new to the game, so apologies if this is a silly question. I couldn't find an easy answer elsewhere.

When battling, is it ok to select my unit and then right-click on an opposing unit even if that unit is far away? Or does that make my unit start charging too early and start tiring it?

I'm not sure if I should be waiting until opponents are very close before doing that right-click, to try to keep my units fresh.

Thanks for any help. Mike.
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Showing 1-5 of 5 comments
Finwe Uwetil Aug 22, 2023 @ 5:30am 
yea in the settings there is a toggle for walk or run being default stance of moving. Also there you can change the formation to guard or pursue and for the skirmishers too.
rigolgm Aug 22, 2023 @ 5:32am 
Thank so much, both. I have a fancy mouse with a lot of buttons, so think I'll program those and a few other things into them :)

As I'm a dwarf player, I'd better remember to UN-toggle slow speed too when needed XD
Last edited by rigolgm; Aug 22, 2023 @ 5:40am
Pimpin Pippin Aug 22, 2023 @ 5:51am 
Pay attention to the "guard stance" and formation/group lock, especially when using speedy units.

Generally speaking all cavalry, chariot & air units you want to be Guard Stance Off & not in a formation lock (give them manual orders).

There are really good videos on how to do charge attacks on youtube, its the easiest way to learn.
Emilia Tempest Aug 22, 2023 @ 5:56am 
A few things I like to mention.

Units running doesnt really exhaust the unit to a big degree, so feel free to always run. Combat will exhaust them really quickly so it wont really matter if they attack fresh or active.
(9 out of 10 times your units will enter the combat fresh if you just head-on charge at the enemy)

If you give your units an attack order, they will attack that unit, however, if that unit somehow goes invisible (be it due to entering trees, going behind a hill, activating an ability to give them "Stalk" and so on) the unit will drop that attack order and proceed to stand still.

Like the first person said, units wont begin to charge at the enemy until they are very close to the enemy you gave them the order to.
But do keep in mind they only charge the enemy unit that you gave them the order to attack, not ANY unit.
So if another enemy unit intercepts your unit (by it running past the unit you intend to attack, or by attacking your flank/back in melee) you wont get your charge off. This mostly doesnt matter for infantry as they usually have low charge bonus, but for cavalry, monsters, chariots, lords going in for the 1v1, that can have a large impact.
rigolgm Aug 22, 2023 @ 6:14am 
Thanks all!
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Date Posted: Aug 22, 2023 @ 5:19am
Posts: 5