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Siege warfare often boils down to who has the better artillery. If your faction doesn't have artillery, then city walls don't do much for you, since their only real goal is to slow down the enemy long enough for your artillery to route them. And if you play a faction with good artillery, then you can route a defending settlement without sending a single troop in. However, it should still take one turn of siege preparation to give ladders to your infantry... the fact that every infantryman can simply pull one out of his rear is pretty dumb.
Assuming your enemy doesn't have artillery, friggin Chaos Dwarfs...