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Nah, but seriously, corruption I think is a very subdued mechanic. it's main purpose is to slow down your ability to steam roll factions with extremely different cultures via rebellion, attrition, and public order issues. for instance, it's very difficult to maintain control of khornate settlements as eltharion, especially on higher difficulties, because not only are are you surrounded by enemies, but the enemy within is also brewing rebellions. I agree that typically anti-corruption buildings are rather niche though. although they usually do more than *just* deal with corruption. most unlock access to a unit or provide some kind of buff so it doesn't feel like a totally wasted slot. the main problem I see though is more that they typically cant even be built in time to make a difference for corruption. building a tier 3 building in a very recently taken over province is kind of unrealistic and risky considering typically a province loses a tier when it transfers usually, and is still in danger of a counter-attack. The other thing with corruption is that I really don't like is that, just like attrition, its another mechanic that only the player has to work with. the AI gets so many aggressive buffs to PO and corruption specifically because the AI would just drown in rebellions if you didn't give it that... Thus it feels very weak to try and use heroes to "spread corruption" into neighboring regions, especially when its probably faster to just go in, and take over conventionally. 3-6 friendly corruption is just... nothing.
One thing I really thought was interesting was the idea that low levels of chaotic corruption could actually have *benefits* as a trade off for the awful PO situation. The issue with that is there is not much of a way to spread the good word of chaos as a high elf, lol. I think maybe if you *really tried* you could potentially get corruption traits to take and then bring those characters back to spread corruption, but it's just so out of your way to do so, and really not worth the effort and headache, lol
I mostly agree with you. It's just unworthy to use corruption in your gameplay, maybe with the exception of skaven. And considering the lore in this game it should be a thing.
Unless ofc you are playing the champions of chaos-campaign and goes into the planes
The only atttrition mechanic, which this just boils down to, that actually has an effect and is useful is skaven plauge.
I appreciate that they tried to expand upon it even more as the games went on but all it really ends up doing is changing the look of the campaign and battle map.. maybe if you could use the corruption as a currency of some kind? Like use it to spawn rebellion armies or something, idk