Total War: WARHAMMER III

Total War: WARHAMMER III

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BrutalGlory Jul 30, 2023 @ 6:56am
How balanced is the Radious part 1-4 mod?
I'm a bit burnt out on unmodded campaigns and have been trying some workshop items. I'm about 100 turns into using the Radious part 1-4 mod and so far the AI and their armies are absolutely brutal on VH/VH. I'm not sure if there's bugs or what but they're fielding about 5 doomstacks each and have been since a few turns in. The AI is also much less diplomatic and all hell is breaking loose, it's reminiscent of the difficulty of WH2.

That said i'm a bit concerned as to whether anyone has used these mods on harder difficulties for quite awhile and can verify if the new units and unit rebalancing is balanced worth a darn. It's pretty clear that a ton of units in autoresolve seem to be seriously overweighted (again like WH2).
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manniepants Jul 30, 2023 @ 8:13am 
Radious mod is always kinda unbalanced in my experience. It adds a ton of units, many of which are cool, but many of them are OP and some of them are redundant. Upkeep is much lower in general so you and the AI will both have more armies running around. I personally find it much easier in spite of this because of the OP units i mentioned before

I always preferred SFO over Radious if i'm in the mood for an overhaul mod, it feels much more balanced and faction feel more unique, tho it is slower paced
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Date Posted: Jul 30, 2023 @ 6:56am
Posts: 1