Total War: WARHAMMER III

Total War: WARHAMMER III

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ARFett Jul 29, 2023 @ 4:53pm
Tired of insane AI Recruitment Cheats...
On Normal Difficulty wiped out Noctilus and his second army as High Elves.

He has NO armies anymore.

On the way to Noctilus Island to wipe his faction:

Two turns to island.

First Turn - a 10 Stack Army with a lord materializes there.

Second turn - I have 18 stack army to face if I would attack.

Plus the garrison.

So because of this insane cheating AI ♥♥♥♥ the AI recruited 18 (!!!) units in 2 turns out of thin air.

And not just trash units.

No.

Some elites like four cannon and a giant crab also.

This ♥♥♥♥♥♥♥ OP recruitment ♥♥♥♥ should be ripped out and stuck into the idiot who gave these cheats to the AI!
Last edited by ARFett; Jul 29, 2023 @ 4:54pm
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Showing 1-15 of 26 comments
Kijin Eira Jul 29, 2023 @ 4:59pm 
Noctilus is a Pirate horde. he uses his ship to recruit and can raise the dead.
ARFett Jul 29, 2023 @ 5:00pm 
Noctilus was dead and death timer.

Other Lord dead also.

The new spawned Lord was Level 1.

So he did not have ANY of the horde unlocks like Noctilus.

Plus he spawned with 4 mortars and a elite bloody Giant Crab.
Last edited by ARFett; Jul 29, 2023 @ 5:02pm
Sn3z Jul 29, 2023 @ 5:00pm 
The coast is raising from the dead + recruiting its very possible to get that stack up that fast in two turns if they had a back catalogue of units in the pool. I do think raise the dead is little bit too good at the moment and I not sure if vcoast raise the dead was impacted when vcounts were changed(the older system was more fair imo).
Last edited by Sn3z; Jul 29, 2023 @ 5:02pm
ARFett Jul 29, 2023 @ 5:06pm 
And bloody Warhammer 3 reduced the "normal" races to 2 with upgrade or edict to 3 recruitment slots.

So the situation became even worse as the already cheating AI recruits in one turn way over 3.

And not only the Vampire Coast as here.

I hate this.

I do not mind giving them bonus against players.

But the recruitment cheats as well as the upkeep tending to zero cheats are the worst ♥♥♥♥ of all the cheats.

1 or 2 regions realms can just field 2-3 20 stacks while you with three PROVINCES struggle to keep up ONE army stack.

This is just too overblown.

Add to that the still not fixed AI Bias against you where nations travel over the whole world map to just make war on you this means you are getting overruns with armies razing you minor regions to the ground.

As again the ♥♥♥♥♥♥♥ morons of CA did delete walls.

Which makes you die a death of thousand cuts as you can barely field one or 2 armies running around and putting out fires chasing AI armies which again - miracle miracle - just retreat and run exactly ONE tiny bit out of reach so a retreat gets them to safety.

And then again other rampage armies raze more of you minor settlements as the ♥♥♥♥ wall deletion is a bloody idiotic change.

And your minor regions are burned to ash.

And build ups costs are astronomical as they massively raised the cost for upgrades of cities while the trade was nerfed a bit.

And you get mired into many wars fast as nations just greet you with a declaration of war.
Last edited by ARFett; Jul 29, 2023 @ 5:14pm
Faptor Jul 29, 2023 @ 5:13pm 
Originally posted by ARFett:
And bloody Warhammer 3 reduced the "normal" races to 2 with upgrade or edict to 3 recruitment slots.

This is just too overblown.
o.o
I totally get your frustration but you should have more than just 2 recruitment slots.
Is that only a HE thing? If so then thats pretty horrible.

Edit: I fully agree with you on the AI Bias. It creates a negative feedback loop of unending, all out war against just the player.
Last edited by Faptor; Jul 29, 2023 @ 5:14pm
ARFett Jul 29, 2023 @ 5:15pm 
Originally posted by Faptor:
Originally posted by ARFett:
And bloody Warhammer 3 reduced the "normal" races to 2 with upgrade or edict to 3 recruitment slots.

This is just too overblown.
o.o
I totally get your frustration but you should have more than just 2 recruitment slots.
Is that only a HE thing? If so then thats pretty horrible.

Edit: I fully agree with you on the AI Bias. It creates a negative feedback loop of unending, all out war against just the player.

I have 3 - with edict.

I am in early game around round 28

And I would not mind unending war but not with the cheating AI not having noticeable Upkeep as well as recruiting even for NON-Horde factions like 8 Units out of thin air one turn and another 6 the next.

Breaking recruitment limits.
Last edited by ARFett; Jul 29, 2023 @ 5:17pm
Aleera Jul 29, 2023 @ 5:16pm 
Originally posted by Faptor:
o.o
I totally get your frustration but you should have more than just 2 recruitment slots.
Is that only a HE thing? If so then thats pretty horrible.

Edit: I fully agree with you on the AI Bias. It creates a negative feedback loop of unending, all out war against just the player.

Warhammer 3 base recruitment is 2 per province.
Aleera Jul 29, 2023 @ 5:19pm 
Originally posted by ARFett:
*snip*

Vampire coast has access to raise dead. If there's been enough battles around, they can have access to quite alot of unit's to instantly recruit.
Same with Vampire counts.

The AI isn't recruiting, it's raising the dead. It costs more (I believe) and it won't get discounts from recruitment bonuses, nor added ranks but is instant.
ARFett Jul 29, 2023 @ 5:20pm 
Funnily enough Normal is totally broken now as the AI just recruits masses of low and mid tier units nearly limitless and without any noticeable upkeep.

In Hard it recruits higher tier units more and there is LESS stack spam than in Normal.

So the AI in Normal fields easily 3-4 stacks while in Hard it recruits just one - max 2.
Last edited by ARFett; Jul 29, 2023 @ 5:22pm
ARFett Jul 29, 2023 @ 5:24pm 
And don't let me begin with Skaven AI.

One city in round 52.

8 Army stacks...2 of them high quality units.

On Normal.
Cynical Jester Jul 29, 2023 @ 6:23pm 
Sounds like a skill issue - I mean sure there are AI recruiting "cheats" but you can counter them. I've never had an issue with this personally and I have many hundreds of hours between all games.

Also every settlement had walls when 3 first released and people complained because every minor settlement battle basically became a capital settlement battle which in turn slowed down the game and made progress painfully slow so they changed it.

Can't please everyone and while the walled minor settlements were "cool" when the game first released it very soon got old within the first month.

So you gotta play with a little strategy in a strategy game - hit them from multiple angles and instead of getting that first minor settlement maybe look at their buildings first and if their capital settlement has a lot of higher tier buildings giving them better units maybe go for that first or raze certain minor settlements to the ground on your way to the capital.
Last edited by Cynical Jester; Jul 29, 2023 @ 6:23pm
Many-Named Jul 29, 2023 @ 6:50pm 
skill issue, once you become better at the game there is never enough ai armies to wipe out.
IonizedMercury Jul 29, 2023 @ 11:12pm 
None of that is cheating, the player can recruit entire armies in a single turn with VCoast too.

So I guess you just want the AI to be crippled some more, eh?
Basarab Laiota Jul 30, 2023 @ 12:22am 
AI kinda needs those cheats though.. they dumb..
by the way the Vcoast can raise the dead so that probably added to the illusion of them seemingly having way more recruit slots.
Sn3z Jul 30, 2023 @ 2:22am 
raise the dead if its exactly the same setup as vampire counts does need a nerf, you can access high tier units so easily now as vcounts, whereas before it scaled up matching the settlement level ie, tier of unit would only be available at its designated tier(of course thats also ♥♥♥♥♥♥ up now aswell since CA did building sand recruitment rework) and spawn quantity increased within the pool for each unit of there associated military building ie skeletons cap increased when you built a barracks.
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Date Posted: Jul 29, 2023 @ 4:53pm
Posts: 26