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Skirmishing is broken in 3. The reactions aren't fast enough. Works okay sometimes, but not most times. Have to skirmish manually.
Certain artillery in 3 play fast and loose when it comes to enemies engaged with your frontline, they have to be carefully managed.
3's battle difficulty modifiers have felt about the same, except when doing vanilla settlement battles. A unit of goblins will fight like heroes till the end on VH, makes every city battle extra sloggy. Also means in vanilla when you defend a town you can pull some serious BS with chokepoints.
Kinda random but darkshards aren't useless anymore. I recall them being huge underperformers in 2.