Total War: WARHAMMER III

Total War: WARHAMMER III

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As slaanesh How do you defeat flying units?
In particular, how do you deal with ranged flying units that don't land. Currently I am trying to face down a doom stack of Lothern skycutter units that can basically delete any army I throw at it. I have an extremely limited ability to kill them. The two spells I have that do direct damage don't do that much damage and those skycutters tend to kill my spellcasters in a hail of arrows. I haven't tried harpies yet because the skycutters have decent armor and I don't think harpies have armor piercing. I've tried to use allied units but I only have 4 slots to work with.

I can deal with melee flyers because they land. Dragons are painful after they use their breath but then they land and I can cut them up on the ground. But those ranged flyers that land are my Achilles heel. I know I can force them to land after I defeat their ground units but they have Phoenix guards who have ungodly staying power. While trying to drive off their ground units their skycutters fill me with arrows like a pin cushion.

I feel like an old man who can only shake my fist in rage at the neighborhood kids playing on his lawn.
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Showing 1-15 of 17 comments
A.Pot Feb 21, 2023 @ 4:01am 
Well first of all, Lothern Skycutters are a modded unit so don't expect balancing in mind with that sort of thing. But for the most part, you will either have to wait for them to land, go after the ground units or use Furies. You could ally with others and get ranged troops but those will tend to be limited in how many you can field
Totally Not Myers Feb 21, 2023 @ 4:15am 
Furies. Otherwise, Kill everything on the ground.
Testikles Feb 21, 2023 @ 4:33am 
You could also try to seduce enemy ranged units to fight for you, or use allies and outposts to get some ranged in your army to even the odds.
Originally posted by A.Pot:
Well first of all, Lothern Skycutters are a modded unit so don't expect balancing in mind with that sort of thing. But for the most part, you will either have to wait for them to land, go after the ground units or use Furies. You could ally with others and get ranged troops but those will tend to be limited in how many you can field

Apologies I should have mentioned I was trying the Grimhammer mod. But I've also had similar problems with factions that use lots of ranged flying units. My skirmishes against the wood elves didn't go so well either.
rhysmcdo3 Feb 21, 2023 @ 4:41am 
it's not a great solution (but one that I use frequently), but you can use rampage to deal with enemy flying missile units. N'kari has it, the exalted keeper of secrets has it, the Pavane spell in lore of slaanesh has it, and their army special ability also has it. You usually need 2 sources of damage in order to cause the rampage though, so I cast melkoth's miasma first and then use one of the rampage abilities shortly after.
Originally posted by rhysmcdo3:
it's not a great solution (but one that I use frequently), but you can use rampage to deal with enemy flying missile units. N'kari has it, the exalted keeper of secrets has it, the Pavane spell in lore of slaanesh has it, and their army special ability also has it. You usually need 2 sources of damage in order to cause the rampage though, so I cast melkoth's miasma first and then use one of the rampage abilities shortly after.

That is a clever solution, thank you. I guess I'll have to arrange my armies to have both a lore of Slaansh and Shadows caster.
rhysmcdo3 Feb 21, 2023 @ 4:57am 
Originally posted by The King in Yellow:
That is a clever solution, thank you. I guess I'll have to arrange my armies to have both a lore of Slaansh and Shadows caster.

I almost always have a herald for the locus ability and a sorcerer of slaanesh in my armies, sometimes multiple of each and usually have both lores. Sorcerers are great for the warshrine mount because they get shot a LOT, but they can heal themselves with the soul feeder ability, and if you're lucky and get one with the Scaly Skin trait, they can soak TONS of missile damage for the rest of your army.

That actually reminds me, the warshrine aura is another way to damage flying units that I use a lot.
Jukelo Feb 21, 2023 @ 5:12am 
Furies aren't going to win most air fights, but their job is to keep more valuables units busy while your army on the ground does the job.
Last edited by Jukelo; Feb 21, 2023 @ 5:13am
Amereth Feb 21, 2023 @ 10:28am 
You use 1 furies unit to bait the enemy flying unit to land. Of course the skycutter is op even in sfo and it is going to be a pain to bait him to land.

My personnal choice would be to ally with Morathi ( should be easy... ) and recruit Darkshards from that alliance.


If you can lure that unit away from the fight and kill everything else you will win. They are forced to have a unit on the ground or they will lose their leadership.
Conflagration Feb 21, 2023 @ 11:02am 
Originally posted by A.Pot:
Well first of all, Lothern Skycutters are a modded unit so don't expect balancing in mind with that sort of thing.

Depends entirely on the mod - some people take a much stricter view to it than even CA themselves, who are entirely prone to flubbing hard on that front.
MrSoul Feb 21, 2023 @ 11:05am 
Originally posted by Obsidian:
Originally posted by A.Pot:
Well first of all, Lothern Skycutters are a modded unit so don't expect balancing in mind with that sort of thing.

Depends entirely on the mod - some people take a much stricter view to it than even CA themselves, who are entirely prone to flubbing hard on that front.
Fr tho.
As said too, furries are your friends. Not great but especially ranger flyers they will give run for their money. If can focus wiping ground forces fast enough too had more than a few lucky matches of watching them have to land to their doom.

As well, allied recruitment, if can buddy up with Morathi or something, maybe can recruit some shades etc that way.
Nylan Feb 21, 2023 @ 12:04pm 
Perhaps you can seduce over (dominate or whatever to force vassalization) someone with strong lying units.. Like say some pointy eared guys on Ulthuan. Not sure on the skycutter stats in that mod, but the standalone mod i had looked at they were not great in melee. Things like High Elven Eagles could probably win that fight. You might also look for the Slaanesh themed mod to give ranged units to them. Some javelin focused marauders or higher tier palace archers looked decent.
Ubaldios Feb 21, 2023 @ 12:05pm 
Maybe hide in the tree's and use single entities to waste their ammo before pulling your army out
yuzhonglu Feb 21, 2023 @ 1:01pm 
Just ignore them and crush their ground army. Use N'Kari or some other Lord to waste ammo fire while the rest of your army hides in trees.
Garatgh Deloi Feb 21, 2023 @ 2:45pm 
For Slaanesh the answer to ranged flying units is one of the following:
- Trying to deal with them directly using furies, suitable magic or/and alliance units.
- Trying to deal with them indirectly, either by causing army losses (if this is feasible or not depends on the amount of flying ranged units) or killing every single land unit.

But flying ranged unit should indeed be considered a weak point for any race/army without a strong ranged or flying element.
Last edited by Garatgh Deloi; Feb 21, 2023 @ 2:52pm
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Date Posted: Feb 21, 2023 @ 3:59am
Posts: 17